random.hpp 1.5 KB

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  1. // SuperTux
  2. // Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_SUPERTUX_MATH_RANDOM_HPP
  17. #define HEADER_SUPERTUX_MATH_RANDOM_HPP
  18. #include <random>
  19. class Random
  20. {
  21. public:
  22. Random();
  23. /** Seed the generator */
  24. void seed(int v);
  25. /** Generate random integers between [0, INT_MAX) */
  26. int rand();
  27. /** Generate random integers between [0, v) */
  28. int rand(int v);
  29. /** Generate random integers between [u, v) */
  30. int rand(int u, int v);
  31. /** Generate random floats between [0, v) */
  32. float randf(float v);
  33. /** Generate random floats between [u, v) */
  34. float randf(float u, float v);
  35. private:
  36. std::mt19937 m_generator;
  37. private:
  38. Random(const Random&) = delete;
  39. Random& operator=(const Random&) = delete;
  40. };
  41. /** Use for random particle fx or whatever */
  42. extern Random graphicsRandom;
  43. /** Use for game-changing random numbers */
  44. extern Random gameRandom;
  45. #endif
  46. /* EOF */