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- # - Find the Windows SDK aka Platform SDK
- #
- # Relevant Wikipedia article: http://en.wikipedia.org/wiki/Microsoft_Windows_SDK
- #
- # Pass "COMPONENTS tools" to ignore Visual Studio version checks: in case
- # you just want the tool binaries to run, rather than the libraries and headers
- # for compiling.
- #
- # Variables:
- # WINDOWSSDK_FOUND - if any version of the windows or platform SDK was found that is usable with the current version of visual studio
- # WINDOWSSDK_LATEST_DIR
- # WINDOWSSDK_LATEST_NAME
- # WINDOWSSDK_FOUND_PREFERENCE - if we found an entry indicating a "preferred" SDK listed for this visual studio version
- # WINDOWSSDK_PREFERRED_DIR
- # WINDOWSSDK_PREFERRED_NAME
- #
- # WINDOWSSDK_DIRS - contains no duplicates, ordered most recent first.
- # WINDOWSSDK_PREFERRED_FIRST_DIRS - contains no duplicates, ordered with preferred first, followed by the rest in descending recency
- #
- # Functions:
- # windowssdk_name_lookup(<directory> <output variable>) - Find the name corresponding with the SDK directory you pass in, or
- # NOTFOUND if not recognized. Your directory must be one of WINDOWSSDK_DIRS for this to work.
- #
- # windowssdk_build_lookup(<directory> <output variable>) - Find the build version number corresponding with the SDK directory you pass in, or
- # NOTFOUND if not recognized. Your directory must be one of WINDOWSSDK_DIRS for this to work.
- #
- # get_windowssdk_from_component(<file or dir> <output variable>) - Given a library or include dir,
- # find the Windows SDK root dir corresponding to it, or NOTFOUND if unrecognized.
- #
- # get_windowssdk_library_dirs(<directory> <output variable>) - Find the architecture-appropriate
- # library directories corresponding to the SDK directory you pass in (or NOTFOUND if none)
- #
- # get_windowssdk_include_dirs(<directory> <output variable>) - Find the
- # include directories corresponding to the SDK directory you pass in (or NOTFOUND if none)
- #
- # Requires these CMake modules:
- # FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
- #
- # Original Author:
- # 2012 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
- # http://academic.cleardefinition.com
- # Iowa State University HCI Graduate Program/VRAC
- #
- # Copyright Iowa State University 2012.
- # Distributed under the Boost Software License, Version 1.0.
- # (See accompanying file LICENSE_1_0.txt or copy at
- # http://www.boost.org/LICENSE_1_0.txt)
- set(_preferred_sdk_dirs) # pre-output
- set(_win_sdk_dirs) # pre-output
- set(_win_sdk_versanddirs) # pre-output
- set(_win_sdk_buildsanddirs) # pre-output
- set(_winsdk_vistaonly) # search parameters
- set(_winsdk_kits) # search parameters
- set(_WINDOWSSDK_ANNOUNCE OFF)
- if(NOT WINDOWSSDK_FOUND AND (NOT WindowsSDK_FIND_QUIETLY))
- set(_WINDOWSSDK_ANNOUNCE ON)
- endif()
- macro(_winsdk_announce)
- if(_WINSDK_ANNOUNCE)
- message(STATUS ${ARGN})
- endif()
- endmacro()
- set(_winsdk_win10vers 10.0.10056.0 10.0.10240.0)
- if(WindowsSDK_FIND_COMPONENTS MATCHES "tools")
- set(_WINDOWSSDK_IGNOREMSVC ON)
- _winsdk_announce("Checking for tools from Windows/Platform SDKs...")
- else()
- set(_WINDOWSSDK_IGNOREMSVC OFF)
- _winsdk_announce("Checking for Windows/Platform SDKs...")
- endif()
- # Appends to the three main pre-output lists used only if the path exists
- # and is not already in the list.
- function(_winsdk_conditional_append _vername _build _path)
- if(("${_path}" MATCHES "registry") OR (NOT EXISTS "${_path}"))
- # Path invalid - do not add
- return()
- endif()
- list(FIND _win_sdk_dirs "${_path}" _win_sdk_idx)
- if(_win_sdk_idx GREATER -1)
- # Path already in list - do not add
- return()
- endif()
- _winsdk_announce( " - ${_vername}, Build ${_build} @ ${_path}")
- # Not yet in the list, so we'll add it
- list(APPEND _win_sdk_dirs "${_path}")
- set(_win_sdk_dirs "${_win_sdk_dirs}" CACHE INTERNAL "" FORCE)
- list(APPEND
- _win_sdk_versanddirs
- "${_vername}"
- "${_path}")
- set(_win_sdk_versanddirs "${_win_sdk_versanddirs}" CACHE INTERNAL "" FORCE)
- list(APPEND
- _win_sdk_buildsanddirs
- "${_build}"
- "${_path}")
- set(_win_sdk_buildsanddirs "${_win_sdk_buildsanddirs}" CACHE INTERNAL "" FORCE)
- endfunction()
- # Appends to the "preferred SDK" lists only if the path exists
- function(_winsdk_conditional_append_preferred _info _path)
- if(("${_path}" MATCHES "registry") OR (NOT EXISTS "${_path}"))
- # Path invalid - do not add
- return()
- endif()
- get_filename_component(_path "${_path}" ABSOLUTE)
- list(FIND _win_sdk_preferred_sdk_dirs "${_path}" _win_sdk_idx)
- if(_win_sdk_idx GREATER -1)
- # Path already in list - do not add
- return()
- endif()
- _winsdk_announce( " - Found \"preferred\" SDK ${_info} @ ${_path}")
- # Not yet in the list, so we'll add it
- list(APPEND _win_sdk_preferred_sdk_dirs "${_path}")
- set(_win_sdk_preferred_sdk_dirs "${_win_sdk_dirs}" CACHE INTERNAL "" FORCE)
- # Just in case we somehow missed it:
- _winsdk_conditional_append("${_info}" "" "${_path}")
- endfunction()
- # Given a version like v7.0A, looks for an SDK in the registry under "Microsoft SDKs".
- # If the given version might be in both HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows
- # and HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots aka "Windows Kits",
- # use this macro first, since these registry keys usually have more information.
- #
- # Pass a "default" build number as an extra argument in case we can't find it.
- function(_winsdk_check_microsoft_sdks_registry _winsdkver)
- set(SDKKEY "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\${_winsdkver}")
- get_filename_component(_sdkdir
- "[${SDKKEY};InstallationFolder]"
- ABSOLUTE)
- set(_sdkname "Windows SDK ${_winsdkver}")
- # Default build number passed as extra argument
- set(_build ${ARGN})
- # See if the registry holds a Microsoft-mutilated, err, designated, product name
- # (just using get_filename_component to execute the registry lookup)
- get_filename_component(_sdkproductname
- "[${SDKKEY};ProductName]"
- NAME)
- if(NOT "${_sdkproductname}" MATCHES "registry")
- # Got a product name
- set(_sdkname "${_sdkname} (${_sdkproductname})")
- endif()
- # try for a version to augment our name
- # (just using get_filename_component to execute the registry lookup)
- get_filename_component(_sdkver
- "[${SDKKEY};ProductVersion]"
- NAME)
- if(NOT "${_sdkver}" MATCHES "registry" AND NOT MATCHES)
- # Got a version
- if(NOT "${_sdkver}" MATCHES "\\.\\.")
- # and it's not an invalid one with two dots in it:
- # use to override the default build
- set(_build ${_sdkver})
- if(NOT "${_sdkname}" MATCHES "${_sdkver}")
- # Got a version that's not already in the name, let's use it to improve our name.
- set(_sdkname "${_sdkname} (${_sdkver})")
- endif()
- endif()
- endif()
- _winsdk_conditional_append("${_sdkname}" "${_build}" "${_sdkdir}")
- endfunction()
- # Given a name for identification purposes, the build number, and a key (technically a "value name")
- # corresponding to a Windows SDK packaged as a "Windows Kit", look for it
- # in HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots
- # Note that the key or "value name" tends to be something weird like KitsRoot81 -
- # no easy way to predict, just have to observe them in the wild.
- # Doesn't hurt to also try _winsdk_check_microsoft_sdks_registry for these:
- # sometimes you get keys in both parts of the registry (in the wow64 portion especially),
- # and the non-"Windows Kits" location is often more descriptive.
- function(_winsdk_check_windows_kits_registry _winkit_name _winkit_build _winkit_key)
- get_filename_component(_sdkdir
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;${_winkit_key}]"
- ABSOLUTE)
- _winsdk_conditional_append("${_winkit_name}" "${_winkit_build}" "${_sdkdir}")
- endfunction()
- # Given a name for indentification purposes, the build number, and the associated package GUID,
- # look in the registry under both HKLM and HKCU in \\SOFTWARE\\Microsoft\\MicrosoftSDK\\InstalledSDKs\\
- # for that guid and the SDK it points to.
- function(_winsdk_check_platformsdk_registry _platformsdkname _build _platformsdkguid)
- foreach(_winsdk_hive HKEY_LOCAL_MACHINE HKEY_CURRENT_USER)
- get_filename_component(_sdkdir
- "[${_winsdk_hive}\\SOFTWARE\\Microsoft\\MicrosoftSDK\\InstalledSDKs\\${_platformsdkguid};Install Dir]"
- ABSOLUTE)
- _winsdk_conditional_append("${_platformsdkname} (${_build})" "${_build}" "${_sdkdir}")
- endforeach()
- endfunction()
- ###
- # Detect toolchain information: to know whether it's OK to use Vista+ only SDKs
- ###
- set(_winsdk_vistaonly_ok OFF)
- if(MSVC AND NOT _WINDOWSSDK_IGNOREMSVC)
- # VC 10 and older has broad target support
- if(MSVC_VERSION LESS 1700)
- # VC 11 by default targets Vista and later only, so we can add a few more SDKs that (might?) only work on vista+
- elseif("${CMAKE_VS_PLATFORM_TOOLSET}" MATCHES "_xp")
- # This is the XP-compatible v110+ toolset
- elseif("${CMAKE_VS_PLATFORM_TOOLSET}" STREQUAL "v100" OR "${CMAKE_VS_PLATFORM_TOOLSET}" STREQUAL "v90")
- # This is the VS2010/VS2008 toolset
- else()
- # OK, we're VC11 or newer and not using a backlevel or XP-compatible toolset.
- # These versions have no XP (and possibly Vista pre-SP1) support
- set(_winsdk_vistaonly_ok ON)
- if(_WINDOWSSDK_ANNOUNCE)
- message(STATUS "FindWindowsSDK: Detected Visual Studio 2012 or newer, not using the _xp toolset variant: including SDK versions that drop XP support in search!")
- endif()
- endif()
- endif()
- if(_WINDOWSSDK_IGNOREMSVC)
- set(_winsdk_vistaonly_ok ON)
- endif()
- ###
- # MSVC version checks - keeps messy conditionals in one place
- # (messy because of _WINDOWSSDK_IGNOREMSVC)
- ###
- set(_winsdk_msvc_greater_1200 OFF)
- if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION GREATER 1200)))
- set(_winsdk_msvc_greater_1200 ON)
- endif()
- # Newer than VS .NET/VS Toolkit 2003
- set(_winsdk_msvc_greater_1310 OFF)
- if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION GREATER 1310)))
- set(_winsdk_msvc_greater_1310 ON)
- endif()
- # VS2005/2008
- set(_winsdk_msvc_less_1600 OFF)
- if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION LESS 1600)))
- set(_winsdk_msvc_less_1600 ON)
- endif()
- # VS2013+
- set(_winsdk_msvc_not_less_1800 OFF)
- if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (NOT MSVC_VERSION LESS 1800)))
- set(_winsdk_msvc_not_less_1800 ON)
- endif()
- ###
- # START body of find module
- ###
- if(_winsdk_msvc_greater_1310) # Newer than VS .NET/VS Toolkit 2003
- ###
- # Look for "preferred" SDKs
- ###
- # Environment variable for SDK dir
- if(EXISTS "$ENV{WindowsSDKDir}" AND (NOT "$ENV{WindowsSDKDir}" STREQUAL ""))
- _winsdk_conditional_append_preferred("WindowsSDKDir environment variable" "$ENV{WindowsSDKDir}")
- endif()
- if(_winsdk_msvc_less_1600)
- # Per-user current Windows SDK for VS2005/2008
- get_filename_component(_sdkdir
- "[HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
- ABSOLUTE)
- _winsdk_conditional_append_preferred("Per-user current Windows SDK" "${_sdkdir}")
- # System-wide current Windows SDK for VS2005/2008
- get_filename_component(_sdkdir
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
- ABSOLUTE)
- _winsdk_conditional_append_preferred("System-wide current Windows SDK" "${_sdkdir}")
- endif()
- ###
- # Begin the massive list of SDK searching!
- ###
- if(_winsdk_vistaonly_ok AND _winsdk_msvc_not_less_1800)
- # These require at least Visual Studio 2013 (VC12)
- _winsdk_check_microsoft_sdks_registry(v10.0A)
- # Windows Software Development Kit (SDK) for Windows 10
- _winsdk_check_microsoft_sdks_registry(v10.0 10.0.10240.0)
- _winsdk_check_windows_kits_registry("Windows Kits 10" 10.0.10240.0 KitsRoot10)
- endif() # vista-only and 2013+
- # Included in Visual Studio 2013
- # Includes the v120_xp toolset
- _winsdk_check_microsoft_sdks_registry(v8.1A 8.1.51636)
- if(_winsdk_vistaonly_ok AND _winsdk_msvc_not_less_1800)
- # Windows Software Development Kit (SDK) for Windows 8.1
- # http://msdn.microsoft.com/en-gb/windows/desktop/bg162891
- _winsdk_check_microsoft_sdks_registry(v8.1 8.1.25984.0)
- _winsdk_check_windows_kits_registry("Windows Kits 8.1" 8.1.25984.0 KitsRoot81)
- endif() # vista-only and 2013+
- if(_winsdk_vistaonly_ok)
- # Included in Visual Studio 2012
- _winsdk_check_microsoft_sdks_registry(v8.0A 8.0.50727)
- # Microsoft Windows SDK for Windows 8 and .NET Framework 4.5
- # This is the first version to also include the DirectX SDK
- # http://msdn.microsoft.com/en-US/windows/desktop/hh852363.aspx
- _winsdk_check_microsoft_sdks_registry(v8.0 6.2.9200.16384)
- _winsdk_check_windows_kits_registry("Windows Kits 8.0" 6.2.9200.16384 KitsRoot)
- endif() # vista-only
- # Included with VS 2012 Update 1 or later
- # Introduces v110_xp toolset
- _winsdk_check_microsoft_sdks_registry(v7.1A 7.1.51106)
- if(_winsdk_vistaonly_ok)
- # Microsoft Windows SDK for Windows 7 and .NET Framework 4
- # http://www.microsoft.com/downloads/en/details.aspx?FamilyID=6b6c21d2-2006-4afa-9702-529fa782d63b
- _winsdk_check_microsoft_sdks_registry(v7.1 7.1.7600.0.30514)
- endif() # vista-only
- # Included with VS 2010
- _winsdk_check_microsoft_sdks_registry(v7.0A 6.1.7600.16385)
- # Windows SDK for Windows 7 and .NET Framework 3.5 SP1
- # Works with VC9
- # http://www.microsoft.com/en-us/download/details.aspx?id=18950
- _winsdk_check_microsoft_sdks_registry(v7.0 6.1.7600.16385)
- # Two versions call themselves "v6.1":
- # Older:
- # Windows Vista Update & .NET 3.0 SDK
- # http://www.microsoft.com/en-us/download/details.aspx?id=14477
- # Newer:
- # Windows Server 2008 & .NET 3.5 SDK
- # may have broken VS9SP1? they recommend v7.0 instead, or a KB...
- # http://www.microsoft.com/en-us/download/details.aspx?id=24826
- _winsdk_check_microsoft_sdks_registry(v6.1 6.1.6000.16384.10)
- # Included in VS 2008
- _winsdk_check_microsoft_sdks_registry(v6.0A 6.1.6723.1)
- # Microsoft Windows Software Development Kit for Windows Vista and .NET Framework 3.0 Runtime Components
- # http://blogs.msdn.com/b/stanley/archive/2006/11/08/microsoft-windows-software-development-kit-for-windows-vista-and-net-framework-3-0-runtime-components.aspx
- _winsdk_check_microsoft_sdks_registry(v6.0 6.0.6000.16384)
- endif()
- # Let's not forget the Platform SDKs, which sometimes are useful!
- if(_winsdk_msvc_greater_1200)
- _winsdk_check_platformsdk_registry("Microsoft Platform SDK for Windows Server 2003 R2" "5.2.3790.2075.51" "D2FF9F89-8AA2-4373-8A31-C838BF4DBBE1")
- _winsdk_check_platformsdk_registry("Microsoft Platform SDK for Windows Server 2003 SP1" "5.2.3790.1830.15" "8F9E5EF3-A9A5-491B-A889-C58EFFECE8B3")
- endif()
- ###
- # Finally, look for "preferred" SDKs
- ###
- if(_winsdk_msvc_greater_1310) # Newer than VS .NET/VS Toolkit 2003
- # Environment variable for SDK dir
- if(EXISTS "$ENV{WindowsSDKDir}" AND (NOT "$ENV{WindowsSDKDir}" STREQUAL ""))
- _winsdk_conditional_append_preferred("WindowsSDKDir environment variable" "$ENV{WindowsSDKDir}")
- endif()
- if(_winsdk_msvc_less_1600)
- # Per-user current Windows SDK for VS2005/2008
- get_filename_component(_sdkdir
- "[HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
- ABSOLUTE)
- _winsdk_conditional_append_preferred("Per-user current Windows SDK" "${_sdkdir}")
- # System-wide current Windows SDK for VS2005/2008
- get_filename_component(_sdkdir
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
- ABSOLUTE)
- _winsdk_conditional_append_preferred("System-wide current Windows SDK" "${_sdkdir}")
- endif()
- endif()
- function(windowssdk_name_lookup _dir _outvar)
- list(FIND _win_sdk_versanddirs "${_dir}" _diridx)
- math(EXPR _idx "${_diridx} - 1")
- if(${_idx} GREATER -1)
- list(GET _win_sdk_versanddirs ${_idx} _ret)
- else()
- set(_ret "NOTFOUND")
- endif()
- set(${_outvar} "${_ret}" PARENT_SCOPE)
- endfunction()
- function(windowssdk_build_lookup _dir _outvar)
- list(FIND _win_sdk_buildsanddirs "${_dir}" _diridx)
- math(EXPR _idx "${_diridx} - 1")
- if(${_idx} GREATER -1)
- list(GET _win_sdk_buildsanddirs ${_idx} _ret)
- else()
- set(_ret "NOTFOUND")
- endif()
- set(${_outvar} "${_ret}" PARENT_SCOPE)
- endfunction()
- # If we found something...
- if(_win_sdk_dirs)
- list(GET _win_sdk_dirs 0 WINDOWSSDK_LATEST_DIR)
- windowssdk_name_lookup("${WINDOWSSDK_LATEST_DIR}"
- WINDOWSSDK_LATEST_NAME)
- set(WINDOWSSDK_DIRS ${_win_sdk_dirs})
- # Fallback, in case no preference found.
- set(WINDOWSSDK_PREFERRED_DIR "${WINDOWSSDK_LATEST_DIR}")
- set(WINDOWSSDK_PREFERRED_NAME "${WINDOWSSDK_LATEST_NAME}")
- set(WINDOWSSDK_PREFERRED_FIRST_DIRS ${WINDOWSSDK_DIRS})
- set(WINDOWSSDK_FOUND_PREFERENCE OFF)
- endif()
- # If we found indications of a user preference...
- if(_win_sdk_preferred_sdk_dirs)
- list(GET _win_sdk_preferred_sdk_dirs 0 WINDOWSSDK_PREFERRED_DIR)
- windowssdk_name_lookup("${WINDOWSSDK_PREFERRED_DIR}"
- WINDOWSSDK_PREFERRED_NAME)
- set(WINDOWSSDK_PREFERRED_FIRST_DIRS
- ${_win_sdk_preferred_sdk_dirs}
- ${_win_sdk_dirs})
- list(REMOVE_DUPLICATES WINDOWSSDK_PREFERRED_FIRST_DIRS)
- set(WINDOWSSDK_FOUND_PREFERENCE ON)
- endif()
- include(FindPackageHandleStandardArgs)
- find_package_handle_standard_args(WindowsSDK
- "No compatible version of the Windows SDK or Platform SDK found."
- WINDOWSSDK_DIRS)
- if(WINDOWSSDK_FOUND)
- # Internal: Architecture-appropriate library directory names.
- if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "ARM")
- if(CMAKE_SIZEOF_VOID_P MATCHES "8")
- # Only supported in Win10 SDK and up.
- set(_winsdk_arch8 arm64) # what the WDK for Win8+ calls this architecture
- else()
- set(_winsdk_archbare /arm) # what the architecture used to be called in oldest SDKs
- set(_winsdk_arch arm) # what the architecture used to be called
- set(_winsdk_arch8 arm) # what the WDK for Win8+ calls this architecture
- endif()
- else()
- if(CMAKE_SIZEOF_VOID_P MATCHES "8")
- set(_winsdk_archbare /x64) # what the architecture used to be called in oldest SDKs
- set(_winsdk_arch amd64) # what the architecture used to be called
- set(_winsdk_arch8 x64) # what the WDK for Win8+ calls this architecture
- else()
- set(_winsdk_archbare ) # what the architecture used to be called in oldest SDKs
- set(_winsdk_arch i386) # what the architecture used to be called
- set(_winsdk_arch8 x86) # what the WDK for Win8+ calls this architecture
- endif()
- endif()
- function(get_windowssdk_from_component _component _var)
- get_filename_component(_component "${_component}" ABSOLUTE)
- file(TO_CMAKE_PATH "${_component}" _component)
- foreach(_sdkdir ${WINDOWSSDK_DIRS})
- get_filename_component(_sdkdir "${_sdkdir}" ABSOLUTE)
- string(LENGTH "${_sdkdir}" _sdklen)
- file(RELATIVE_PATH _rel "${_sdkdir}" "${_component}")
- # If we don't have any "parent directory" items...
- if(NOT "${_rel}" MATCHES "[.][.]")
- set(${_var} "${_sdkdir}" PARENT_SCOPE)
- return()
- endif()
- endforeach()
- # Fail.
- set(${_var} "NOTFOUND" PARENT_SCOPE)
- endfunction()
- function(get_windowssdk_library_dirs _winsdk_dir _var)
- set(_result)
- set(_suffixes
- "lib${_winsdk_archbare}" # SDKs like 7.1A
- "lib/${_winsdk_arch}" # just because some SDKs have x86 dir and root dir
- "lib/w2k/${_winsdk_arch}" # Win2k min requirement
- "lib/wxp/${_winsdk_arch}" # WinXP min requirement
- "lib/wnet/${_winsdk_arch}" # Win Server 2003 min requirement
- "lib/wlh/${_winsdk_arch}"
- "lib/wlh/um/${_winsdk_arch8}" # Win Vista ("Long Horn") min requirement
- "lib/win7/${_winsdk_arch}"
- "lib/win7/um/${_winsdk_arch8}" # Win 7 min requirement
- )
- foreach(_ver
- wlh # Win Vista ("Long Horn") min requirement
- win7 # Win 7 min requirement
- win8 # Win 8 min requirement
- winv6.3 # Win 8.1 min requirement
- )
- list(APPEND _suffixes
- "lib/${_ver}/${_winsdk_arch}"
- "lib/${_ver}/um/${_winsdk_arch8}"
- "lib/${_ver}/km/${_winsdk_arch8}"
- )
- endforeach()
- # Look for WDF libraries in Win10+ SDK
- foreach(_mode umdf kmdf)
- file(GLOB _wdfdirs RELATIVE "${_winsdk_dir}" "${_winsdk_dir}/lib/wdf/${_mode}/${_winsdk_arch8}/*")
- if(_wdfdirs)
- list(APPEND _suffixes ${_wdfdirs})
- endif()
- endforeach()
- foreach(_win10ver ${_winsdk_win10vers})
- foreach(_component um km ucrt mmos)
- list(APPEND _suffixes "lib/${_win10ver}/${_component}/${_winsdk_arch8}")
- endforeach()
- endforeach()
- foreach(_suffix ${_suffixes})
- # Check to see if a library actually exists here.
- file(GLOB _libs "${_winsdk_dir}/${_suffix}/*.lib")
- if(_libs)
- list(APPEND _result "${_winsdk_dir}/${_suffix}")
- endif()
- endforeach()
- if(NOT _result)
- set(_result NOTFOUND)
- else()
- list(REMOVE_DUPLICATES _result)
- endif()
- set(${_var} ${_result} PARENT_SCOPE)
- endfunction()
- function(get_windowssdk_include_dirs _winsdk_dir _var)
- set(_result)
- set(_subdirs shared um winrt km wdf mmos ucrt)
- set(_suffixes Include)
- foreach(_dir ${_subdirs})
- list(APPEND _suffixes "Include/${_dir}")
- endforeach()
- foreach(_ver ${_winsdk_win10vers})
- foreach(_dir ${_subdirs})
- list(APPEND _suffixes "Include/${_ver}/${_dir}")
- endforeach()
- endforeach()
- foreach(_suffix ${_suffixes})
- # Check to see if a header file actually exists here.
- file(GLOB _headers "${_winsdk_dir}/${_suffix}/*.h")
- if(_headers)
- list(APPEND _result "${_winsdk_dir}/${_suffix}")
- endif()
- endforeach()
- if(NOT _result)
- set(_result NOTFOUND)
- else()
- list(REMOVE_DUPLICATES _result)
- endif()
- set(${_var} ${_result} PARENT_SCOPE)
- endfunction()
- endif()
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