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- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
- // 2007-2014 Ingo Ruhnke <grumbel@gmail.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_CONTROL_KEYBOARD_MANAGER_HPP
- #define HEADER_SUPERTUX_CONTROL_KEYBOARD_MANAGER_HPP
- #include <optional>
- #include "control/controller.hpp"
- #include "control/keyboard_config.hpp"
- class InputManager;
- struct SDL_KeyboardEvent;
- struct SDL_TextInputEvent;
- class KeyboardManager final
- {
- public:
- KeyboardManager(InputManager* parent, KeyboardConfig& keyboard_config);
- void process_key_event(const SDL_KeyboardEvent& event);
- void process_text_input_event(const SDL_TextInputEvent& event);
- void process_console_key_event(const SDL_KeyboardEvent& event);
- void process_menu_key_event(const SDL_KeyboardEvent& event);
- void bind_next_event_to(int player_id, Control id);
- private:
- InputManager* m_parent;
- KeyboardConfig& m_keyboard_config;
- std::optional<KeyboardConfig::PlayerControl> m_wait_for_key;
- bool m_lock_text_input;
- private:
- KeyboardManager(const KeyboardManager&) = delete;
- KeyboardManager& operator=(const KeyboardManager&) = delete;
- };
- #endif
- /* EOF */
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