História revízii

Autor SHA1 Správa Dátum
  Tobias Markus 11e336b6e1 Remove a few unnecessary std::string casts 9 mesiacov pred
  HybridDog d41d6a1929 Various code style fixes, e.g. add more const qualifiers 2 rokov pred
  Jiří Paleček 3214a36095 Move m_flip and flipped drawing to MovingSprite from all objects inheriting from it 2 rokov pred
  Jiří Paleček ddca818c1a Improve code quiality 2 rokov pred
  Jiří Paleček b1c548a3a5 Fix pneumatic platform offset on levelflip 2 rokov pred
  Jiří Paleček 7f55740afb Flip pneumatic platforms 2 rokov pred
  Kuba 510f9084f0 Fix some platforms issues on level flip (#1972) 2 rokov pred
  Ingo Ruhnke 0f79b69212 Remove Vector default constructor in preparation for glm 3 rokov pred
  Maxim Bernard e9ffd2d874 Fixed issues with moving platforms (#1514) 3 rokov pred
  Tobias Markus 6627ddd58e Revert "Revert weluvgoatz's accidental commit" 5 rokov pred
  Tobias Markus 6bb0727533 Revert weluvgoatz's accidental commit 5 rokov pred
  Martin van Zijl 531feca960 Enable deleting pneumatic and bicycle platforms in editor (#1018) (#1129) 5 rokov pred
  Ingo Ruhnke 2ba877f296 Make p1, p2 members of Rectf private 5 rokov pred
  Ingo Ruhnke b63e42870d More --resave work 5 rokov pred
  Ingo Ruhnke 125e473269 More --resave work 5 rokov pred
  Ingo Ruhnke 635cf66ccd Replace `for(` with `for (` 5 rokov pred
  Ingo Ruhnke 5818799f4e Change GameObjectManager::add() to return a reference, not a pointer 5 rokov pred
  Ingo Ruhnke 5c7849eae5 Move collision related stuff into CollisionObject 5 rokov pred
  Ingo Ruhnke 56d64d6b62 Split PneumaticPlatform into parent/child classes 5 rokov pred
  Ingo Ruhnke c44752b202 Add m_ prefixes to PneumaticPlatform 5 rokov pred
  Ingo Ruhnke 270ca33d84 Rename `elapsed_time` to `dt_sec` 5 rokov pred
  Ingo Ruhnke a5421006f2 Add m_ prefixes to member variables 5 rokov pred
  Ingo Ruhnke 916c4012da Fix pneumaticplatform jumping to maximum position 5 rokov pred
  Ingo Ruhnke 5e4cdeb41e Add Sector::get() that returns a Sector&, use instead of ::current() 6 rokov pred
  Ingo Ruhnke fcf21389c6 Use GameObjectManager::add<T>() instead of std::make_shared<T> 6 rokov pred
  Ingo Ruhnke be94015ec6 Use nullptr instead of 0 6 rokov pred
  Ingo Ruhnke 82f787e8a6 Use new style C++ cast instead of old style C cast 6 rokov pred
  Tobias Markus 69e1ff7dfc Fix a few conversion warnings 6 rokov pred
  leper 9bf89d46bb Clean up some includes. 6 rokov pred
  Tobias Markus 630fe818ca Various fixes (use auto ptr, iterators etc.) 8 rokov pred