Vankata453
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a5f7df3f10
Debug option to hide player HUD (including `LevelTime` counter) (#3149)
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6 mēneši atpakaļ |
Vankata453
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725a20ad95
Avoid unnecessary `dynamic_cast`s, `LayerObject` base class, remove `CollisionListener` (#3110)
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7 mēneši atpakaļ |
Tobias Markus
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aee3fc7168
Add more convenience functions to Player class (#3037)
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11 mēneši atpakaļ |
Vankata453
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7aad14cf28
Squirrel: Fix inaccessible class member variables, improvements (#3031)
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11 mēneši atpakaļ |
Vankata453
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19e2884f5d
Use `simplesquirrel` library for creating Squirrel API binds (#2792)
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1 gadu atpakaļ |
Vankata453
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4522424b5e
Fix `LevelTime` drawing issue
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1 gadu atpakaļ |
Carsten Wirtz
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95f14170af
Update several icons + update missing texture (#2493)
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1 gadu atpakaļ |
Vankata453
|
154315da07
Extend sub-pixel rendering support (#2609)
|
1 gadu atpakaļ |
Vankata453
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4cbf28b0f1
Store GameSession spawnpoints in a stack (#2386)
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2 gadi atpakaļ |
Semphris
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c07860e160
Fixed weird behavior with level timers and coins
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3 gadi atpakaļ |
Semphris
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8f3d9fb90f
HUD GameObjects are no longer affected by zooming
|
3 gadi atpakaļ |
Semphris
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1e63830572
Added support for multiple players
|
3 gadi atpakaļ |
Semphris
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e703a648d8
Level Time objects no longer count if all players are dead, dying, or winning
|
3 gadi atpakaļ |
Semphris
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4712706c0b
Level Time objects continue through deaths if respawning at a checkpoint
|
3 gadi atpakaļ |
Kuba
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ef7e6d9d29
Don't draw level time in editor (#2118)
|
3 gadi atpakaļ |
Ingo Ruhnke
|
0677310b22
Remove unnecessary arguments from ObjectSettings::add_remove()
|
6 gadi atpakaļ |
Ingo Ruhnke
|
54f6b8cc03
Use typesafe ObjectSettings::add_*() commands
|
6 gadi atpakaļ |
Ingo Ruhnke
|
8c5bd0e738
Rename NumField to FloatField
|
6 gadi atpakaļ |
Ingo Ruhnke
|
786a238d10
Fix -Wdouble-promotion errors
|
6 gadi atpakaļ |
Ingo Ruhnke
|
ff0beace09
Replace `if(` with `if (`
|
6 gadi atpakaļ |
Ingo Ruhnke
|
2089e79f49
Cleanup ObjectSettings
|
6 gadi atpakaļ |
Ingo Ruhnke
|
284eb52f47
Make all member variables of Sector private
|
6 gadi atpakaļ |
Ingo Ruhnke
|
270ca33d84
Rename `elapsed_time` to `dt_sec`
|
6 gadi atpakaļ |
Ingo Ruhnke
|
5e4cdeb41e
Add Sector::get() that returns a Sector&, use instead of ::current()
|
6 gadi atpakaļ |
Ingo Ruhnke
|
ba6c7460b8
Use nullptr instead of NULL
|
6 gadi atpakaļ |
Ingo Ruhnke
|
45253e8cdf
Fix int vs float conversion issues with ReaderMapping::get()
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6 gadi atpakaļ |
Ingo Ruhnke
|
d2588e81d0
Add g_ prefix to game_time and real_time
|
6 gadi atpakaļ |
Ingo Ruhnke
|
fc64737298
Renamed Surface::create() to Surface::from_file()
|
7 gadi atpakaļ |
Ingo Ruhnke
|
1c2693cf88
Added m_/s_ prefix to Sector member variables
|
7 gadi atpakaļ |
Ingo Ruhnke
|
af6fd90aa3
Replaced double floor/ceil with float floorf/ceilf
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7 gadi atpakaļ |