Rob
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5f5d018d65
Fix spelling and comment consistency in the source code. (#2545)
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1 år sedan |
MatusGuy
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63390054e0
Ability to set bonus block coin sprite for coin, coin rain and coin explosion (#2546)
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1 år sedan |
Vankata453
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5917b9a31e
Allow dispensing objects, dispenser object customization (#2497)
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1 år sedan |
Ingo Ruhnke
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0d163d1c02
Replace `else if(` with `else if (`
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5 år sedan |
Ingo Ruhnke
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ff0beace09
Replace `if(` with `if (`
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5 år sedan |
Ingo Ruhnke
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270ca33d84
Rename `elapsed_time` to `dt_sec`
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5 år sedan |
Ingo Ruhnke
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52df85b250
Replace old RandomGenerator with new Random class
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5 år sedan |
Ingo Ruhnke
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5e4cdeb41e
Add Sector::get() that returns a Sector&, use instead of ::current()
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6 år sedan |
Ingo Ruhnke
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fcf21389c6
Use GameObjectManager::add<T>() instead of std::make_shared<T>
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6 år sedan |
Ingo Ruhnke
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d27f5eadbc
Made the code -Wconversion clean under gcc
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6 år sedan |
Ingo Ruhnke
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b98a5c78ac
Changed objects to work with Canvas class
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6 år sedan |
Hume2
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c0a738543a
Changed "}else{" to "} else {"
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9 år sedan |
Tobias Markus
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eb9172b9d6
[cppcheck] Part 1: Performance
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9 år sedan |
Ingo Ruhnke
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5c7020e504
Replaced Ref and RefCounter with std::shared_ptr<>
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10 år sedan |
Ingo Ruhnke
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75fc1b8f0b
Turned a lot of other global objects into Currentons
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10 år sedan |
Ingo Ruhnke
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a8057c3d17
Removed trailing whitespace from all *.?pp files
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10 år sedan |
LMH
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c0b1f81b0b
Reduced code for HeavyCoin used by CoinRain, correcting unusual coin behavior introduced in commit 4ed4ca8
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11 år sedan |
LMH
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4ed4ca865c
New BonusBlock content: 'coinrain'. Causes ten coins to rain down from the top of the sector. These coins are counted in level stats.
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11 år sedan |