Commit History

Author SHA1 Message Date
  Tobias Markus 03f642ca11 Don't kill player when walking into cramped spaces 1 month ago
  Vankata453 3aea3108a6 Unisolid hitboxes for objects (#2647) 8 months ago
  MatusGuy d437562b32 Prevent propagating movement to statics (#2552) 10 months ago
  Ingo Ruhnke 0f79b69212 Remove Vector default constructor in preparation for glm 3 years ago
  Maxim Bernard b26ce454e2 Temporary fix for segfault (#1697) 3 years ago
  Maxim Bernard e9ffd2d874 Fixed issues with moving platforms (#1514) 3 years ago
  Ingo Ruhnke 72bd3c4c74 Use only CollisionObject in CollisionSystem, not MovingObject 5 years ago
  Ingo Ruhnke a0509290ea Convert CollisionObject to GameObject before passing it to listener 5 years ago
  Ingo Ruhnke fa82f91f84 Add CollisionListener class to handle collision feedback 5 years ago
  Ingo Ruhnke a2272c2505 Move CollisionGroup to it's own file 5 years ago
  Ingo Ruhnke 3156cd0600 Move collision code into collision/ directory 5 years ago