Tobias Markus
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03f642ca11
Don't kill player when walking into cramped spaces
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1 month ago |
Vankata453
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3aea3108a6
Unisolid hitboxes for objects (#2647)
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8 months ago |
MatusGuy
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d437562b32
Prevent propagating movement to statics (#2552)
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10 months ago |
Ingo Ruhnke
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0f79b69212
Remove Vector default constructor in preparation for glm
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3 years ago |
Maxim Bernard
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b26ce454e2
Temporary fix for segfault (#1697)
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3 years ago |
Maxim Bernard
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e9ffd2d874
Fixed issues with moving platforms (#1514)
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3 years ago |
Ingo Ruhnke
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72bd3c4c74
Use only CollisionObject in CollisionSystem, not MovingObject
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5 years ago |
Ingo Ruhnke
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a0509290ea
Convert CollisionObject to GameObject before passing it to listener
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5 years ago |
Ingo Ruhnke
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fa82f91f84
Add CollisionListener class to handle collision feedback
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5 years ago |
Ingo Ruhnke
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a2272c2505
Move CollisionGroup to it's own file
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5 years ago |
Ingo Ruhnke
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3156cd0600
Move collision code into collision/ directory
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5 years ago |