Commit History

Autor SHA1 Mensaxe Data
  Daniel Ward 8a145d000b Player behavior improvements (#2338) hai 1 ano
  Jiří Paleček dd1c9a2336 Flip vertical wind blowing %!s(int64=2) %!d(string=hai) anos
  Semphriss 3d8aeffcb0 Fixed dummy mistake of mine %!s(int64=3) %!d(string=hai) anos
  Semphris fc7644f587 Wind objects now affect Rocks %!s(int64=3) %!d(string=hai) anos
  Ingo Ruhnke 0f79b69212 Remove Vector default constructor in preparation for glm %!s(int64=3) %!d(string=hai) anos
  Semphriss 50a03f1888 Added workflow for Ubuntu Touch (UBports) (#1655) %!s(int64=3) %!d(string=hai) anos
  Semphriss 17576a9a88 Added option for wind to not affect player (decorative wind) (#1503) %!s(int64=4) %!d(string=hai) anos
  weluvgoatz 4c6e0fe948 Wind: Affect Tux on ground + Fancy Particles Option (#1493) %!s(int64=4) %!d(string=hai) anos
  Martin van Zijl 1197ae3d42 Address review comments from GitHub. %!s(int64=4) %!d(string=hai) anos
  Martin van Zijl 3590b3c648 Add option for wind objects to affect badguys. %!s(int64=4) %!d(string=hai) anos
  Ingo Ruhnke 2ba877f296 Make p1, p2 members of Rectf private %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke b7927bfc71 More --resave work %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke c347daf10b More --resave work %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 28252b4bbd Cleanup ObjectOption flag handling %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 54f6b8cc03 Use typesafe ObjectSettings::add_*() commands %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 8c5bd0e738 Rename NumField to FloatField %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 2089e79f49 Cleanup ObjectSettings %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 5c7849eae5 Move collision related stuff into CollisionObject %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 270ca33d84 Rename `elapsed_time` to `dt_sec` %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 52df85b250 Replace old RandomGenerator with new Random class %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke a5421006f2 Add m_ prefixes to member variables %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 5e4cdeb41e Add Sector::get() that returns a Sector&, use instead of ::current() %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke fcf21389c6 Use GameObjectManager::add<T>() instead of std::make_shared<T> %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 45253e8cdf Fix int vs float conversion issues with ReaderMapping::get() %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke b98a5c78ac Changed objects to work with Canvas class %!s(int64=6) %!d(string=hai) anos
  leper 9bf89d46bb Clean up some includes. %!s(int64=6) %!d(string=hai) anos
  leper ed62a0cf06 Remove useless use of this pointer. %!s(int64=6) %!d(string=hai) anos
  Bobby Youstra 955eb4b92c Moved Object name property parsing to GameObject class %!s(int64=6) %!d(string=hai) anos
  christ2go ff1dc2a475 Changed get to use default arguments %!s(int64=7) %!d(string=hai) anos
  christ2go 37e3c03273 Pass by reference correctness %!s(int64=7) %!d(string=hai) anos