Tobias Markus
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cf1a30076c
Mass-rename "node_nr" to "node_idx" (#2860)
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6 months ago |
Tobias Markus
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be1a186a26
Jump to path node immediately (#2865)
|
7 months ago |
Vankata453
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444d264ca6
Refactor undo/redo system to track separate object changes (#2320)
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1 year ago |
Tobias Markus
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a7aa8a8ba1
Expose set_node function of Tilemaps and Platforms to Scripting
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1 year ago |
Vankata453
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a1b44d1b03
Fix scripted objects not changing hitbox according to sprite action (#2414)
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1 year ago |
Vankata453
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8a63973efe
List object names within editor toolbox (#2230)
|
2 years ago |
Jiří Paleček
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3214a36095
Move m_flip and flipped drawing to MovingSprite from all objects inheriting from it
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2 years ago |
Jiří Paleček
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548774d6af
Flip platforms
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2 years ago |
Jiří Paleček
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0561193c49
Properly offset path handles on levelflip
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2 years ago |
Jiří Paleček
|
04d2ff29d3
Fix path node flipping (#1971)
|
2 years ago |
Kuba
|
b61b1ced26
Refactor level flipping (#1922)
|
2 years ago |
Semphriss
|
12c884ee04
Added reference counter for PathObjects (#1931)
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2 years ago |
Tobias Markus
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79761eb304
Delete child path objects when deleting objects
|
3 years ago |
Semphriss
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55ccb8c402
Paths may now start at a user-defined node, and paths may be cloned or bound to multiple objects (#1884)
|
3 years ago |
Semphriss
|
78a8025c99
Added Squirrel function to edit the action (animation) of a platform's sprite (#1506)
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4 years ago |
Ingo Ruhnke
|
be1626d7ad
Make GameObject::save() non-virtual, remove ::save() in children
|
6 years ago |
Ingo Ruhnke
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b22ae801d9
Clean up code formating style a bit
|
6 years ago |
Ingo Ruhnke
|
2e3f61a77a
Add GameObject::editor_update() to replace `if (Editor::is_active())`
|
6 years ago |
Ingo Ruhnke
|
9d2f673c98
Minor cleanup in Platform
|
6 years ago |
Ingo Ruhnke
|
270ca33d84
Rename `elapsed_time` to `dt_sec`
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6 years ago |
Ingo Ruhnke
|
57d02c64ba
Add handling of named references to PathGameObjects
|
6 years ago |
Ingo Ruhnke
|
63edf6d654
Add m_ prefixes to WillOWisp, Coin and Platform
|
6 years ago |
Ingo Ruhnke
|
73e24b5bb2
Minor cleanup in Platform class
|
6 years ago |
Ingo Ruhnke
|
13efd554ad
Move Squirrel related code into squirrel/ subdirectory
|
6 years ago |
Ingo Ruhnke
|
60a046dd3a
Add override keyword to member functions
|
6 years ago |
leper
|
9bf89d46bb
Clean up some includes.
|
6 years ago |
Tobias Markus
|
6125ee329f
Revert "Add option to platform to make it start on touch"
|
6 years ago |
Tobias Markus
|
a467c16044
Add option to platform to make it start on touch
|
6 years ago |
Tobias Markus
|
4b77a69c2a
Factor out path and walker into a new class
|
6 years ago |
Tobias Markus
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eba63958d3
Add ExposedObject class for dealing with exposing / unexposing objects to squirrel
|
8 years ago |