Commit History

Author SHA1 Message Date
  Vankata453 74ada4ff1e Compress `TileMap` tiles in level file (#3124) 2 months ago
  Vankata453 f6241d1ab1 Read level "statistics" properties for worldmap level tiles 2 months ago
  Vankata453 76bfa44ce1 Revert "`Canvas`: Store `DrawingRequest` pointer `vector`s in a `map`" 2 months ago
  bruhmoent ea022d03b5 Color Clipboard (#3100) 2 months ago
  Vankata453 6cb2c4bff3 `Canvas`: Store `DrawingRequest` pointer `vector`s in a `map` 2 months ago
  swagtoy e34bc46c3d Don't call `GameSession::restart_level` in the constructor 2 months ago
  Vankata453 b189f1ea84 `physfsutil`: Enumerating files recursively, utilize `PHYSFS_enumerate` 2 months ago
  Vankata453 71403c2ace Ensure there is at least one tilemap in a `Sector` 2 months ago
  Vankata453 48e97dd6eb Handle errors when loading level in `Editor` 2 months ago
  Vankata453 e5545fe434 `TileSetParser` Process tilegroups no matter if offset is specified 2 months ago
  Philip 70db2d8c91 Fix crash if Block::start_bounce is called with nullptr (#3118) 2 months ago
  Philip cb5116ad85 Fix nullptr crash in player status hud due to wrong player item pocket access (#3119) 2 months ago
  Vankata453 b776febc34 Reload resources when toggling a resource pack add-on 2 months ago
  Vankata453 bb70ca367b Add "weakresourcepack" add-on type 2 months ago
  Vankata453 dad93eb5e3 Fix another comparison of integers of different signs `int32_t` and `uint32_t` 2 months ago
  Vankata453 4cde0da7fb Fix comparison of integers of different signs `int32_t` and `uint32_t` 2 months ago
  Vankata453 f03b26d610 Tilegroups, imported autotilesets and thunderstorm tiles now support offsetting 2 months ago
  Vankata453 e3dededd2d Preserve UIDs of moved objects in `GameObjectManager` 2 months ago
  SuperTux Bot dfbd3b9e32 Update translations 2 months ago
  Tobias Markus c04b46a58a Fix linter issues 2 months ago
  Tobias Markus 59ff556bf6 Use more secure `snprintf` instead of `sprintf` in `MD5::hex_digest()` 2 months ago
  Vankata453 8c48467275 Fix Tux walking indefinitely while deactivated after entering a blocked door 2 months ago
  Vankata453 e0f31cc6ce Multiplayer support for `Key`s 2 months ago
  Vankata453 3b2485d02c `GameObjectManager`: Reset object UID and parent on removal 2 months ago
  Vankata453 b60db00f1b Fix cppcheck "condition always false" warning since be1fa481ed6dd584a7695379c1a9d614c5975132 2 months ago
  Vankata453 be1fa481ed Do not allow adding more than 1 player in title screen level 2 months ago
  Vankata453 4a14433686 Provide `ScriptMenu` reference to `ItemScriptLine` 2 months ago
  Vankata453 725a20ad95 Avoid unnecessary `dynamic_cast`s, `LayerObject` base class, remove `CollisionListener` (#3110) 2 months ago
  Vankata453 3d4b418dc3 Mark simple getters and setters as `inline` (#3108) 2 months ago
  Vankata453 b2f3de9fb1 Fix `PlayerStatusHUD` addition being pushed to `GameObjectManager` undo stack 2 months ago