Vankata453
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74ada4ff1e
Compress `TileMap` tiles in level file (#3124)
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2 months ago |
Vankata453
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f6241d1ab1
Read level "statistics" properties for worldmap level tiles
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2 months ago |
Vankata453
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76bfa44ce1
Revert "`Canvas`: Store `DrawingRequest` pointer `vector`s in a `map`"
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2 months ago |
bruhmoent
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ea022d03b5
Color Clipboard (#3100)
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2 months ago |
Vankata453
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6cb2c4bff3
`Canvas`: Store `DrawingRequest` pointer `vector`s in a `map`
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2 months ago |
swagtoy
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e34bc46c3d
Don't call `GameSession::restart_level` in the constructor
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2 months ago |
Vankata453
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b189f1ea84
`physfsutil`: Enumerating files recursively, utilize `PHYSFS_enumerate`
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2 months ago |
Vankata453
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71403c2ace
Ensure there is at least one tilemap in a `Sector`
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2 months ago |
Vankata453
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48e97dd6eb
Handle errors when loading level in `Editor`
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2 months ago |
Vankata453
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e5545fe434
`TileSetParser` Process tilegroups no matter if offset is specified
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2 months ago |
Philip
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70db2d8c91
Fix crash if Block::start_bounce is called with nullptr (#3118)
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2 months ago |
Philip
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cb5116ad85
Fix nullptr crash in player status hud due to wrong player item pocket access (#3119)
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2 months ago |
Vankata453
|
b776febc34
Reload resources when toggling a resource pack add-on
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2 months ago |
Vankata453
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bb70ca367b
Add "weakresourcepack" add-on type
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2 months ago |
Vankata453
|
dad93eb5e3
Fix another comparison of integers of different signs `int32_t` and `uint32_t`
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2 months ago |
Vankata453
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4cde0da7fb
Fix comparison of integers of different signs `int32_t` and `uint32_t`
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2 months ago |
Vankata453
|
f03b26d610
Tilegroups, imported autotilesets and thunderstorm tiles now support offsetting
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2 months ago |
Vankata453
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e3dededd2d
Preserve UIDs of moved objects in `GameObjectManager`
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2 months ago |
SuperTux Bot
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dfbd3b9e32
Update translations
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2 months ago |
Tobias Markus
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c04b46a58a
Fix linter issues
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2 months ago |
Tobias Markus
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59ff556bf6
Use more secure `snprintf` instead of `sprintf` in `MD5::hex_digest()`
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2 months ago |
Vankata453
|
8c48467275
Fix Tux walking indefinitely while deactivated after entering a blocked door
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2 months ago |
Vankata453
|
e0f31cc6ce
Multiplayer support for `Key`s
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2 months ago |
Vankata453
|
3b2485d02c
`GameObjectManager`: Reset object UID and parent on removal
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2 months ago |
Vankata453
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b60db00f1b
Fix cppcheck "condition always false" warning since be1fa481ed6dd584a7695379c1a9d614c5975132
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2 months ago |
Vankata453
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be1fa481ed
Do not allow adding more than 1 player in title screen level
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2 months ago |
Vankata453
|
4a14433686
Provide `ScriptMenu` reference to `ItemScriptLine`
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2 months ago |
Vankata453
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725a20ad95
Avoid unnecessary `dynamic_cast`s, `LayerObject` base class, remove `CollisionListener` (#3110)
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2 months ago |
Vankata453
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3d4b418dc3
Mark simple getters and setters as `inline` (#3108)
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2 months ago |
Vankata453
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b2f3de9fb1
Fix `PlayerStatusHUD` addition being pushed to `GameObjectManager` undo stack
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2 months ago |