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- <?xml version="1.0" encoding="UTF-8"?>
- <configuration>
- <dllmap dll="opengl32.dll">
- <dllentry os="!osx,windows" dll="libGL.so.1"/>
- <dllentry os="osx" dll="/usr/X11/lib/libGL.dylib" />
- </dllmap>
- <dllmap dll="sdl.dll">
- <dllentry os="!osx,windows" dll="libSDL-1.2.so.0" />
- <dllentry os="osx" dll="libSDL.dylib" />
- </dllmap>
- <dllmap dll="sdl_image.dll" target="libSDL_image-1.2.so.0"/>
- </configuration>
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