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- // $Id$
- using System;
- namespace Gdk
- {
- public static class GLContextAttributes {
- public const int None = 0;
- public const int BufferSize = 2;
- public const int Level = 3;
- public const int Rgba = 4;
- public const int DoubleBuffer = 5;
- public const int Stereo = 6;
- public const int AuxBuffers = 7;
- public const int RedSize = 8;
- public const int GreenSize = 9;
- public const int BlueSize = 10;
- public const int AlphaSize = 11;
- public const int DepthSize = 12;
- public const int StencilSize = 13;
- public const int AccumRedSize = 14;
- public const int AccumGreenSize = 15;
- public const int AccumBlueSize = 16;
- public const int AccumAlphaSize = 17;
- }
- }
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