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- # Flexlay - A Generic 2D Game Editor
- # Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- from flexlay.gui.minimap_widget import MinimapWidget
- from flexlay.gui.editor_map_component import EditorMapComponent
- class Minimap:
- def __init__(self, editormap_component: EditorMapComponent) -> None:
- self.widget = MinimapWidget(editormap_component)
- def update_minimap(self) -> None:
- self.widget.update_minimap()
- def get_widget(self) -> MinimapWidget:
- return self.widget
- # EOF #
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