123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- #ifndef HEADER_FLEXLAY_EDITOR_MAP_COMPONENT_HPP
- #define HEADER_FLEXLAY_EDITOR_MAP_COMPONENT_HPP
- #include <ClanLib/GUI/component.h>
- #include "../workspace.hpp"
- class Scrollbar;
- class EditorMapComponentImpl;
- class EditorMapComponent : public CL_Component
- {
- private:
- static EditorMapComponent* current_;
- protected:
- virtual ~EditorMapComponent();
- public:
- static EditorMapComponent* current() { return current_; }
- EditorMapComponent(const CL_Rect& rect, CL_Component* parent);
- Workspace get_workspace() const;
- void set_workspace(Workspace m);
- void set_zoom(float z);
- void zoom_to(CL_Rectf rect);
- void zoom_out(CL_Point pos);
- void zoom_in (CL_Point pos);
- void move_to(int x, int y);
- void move_to_x(float x);
- void move_to_y(float y);
- CL_Signal_v2<int, int>& sig_on_key(const std::string& str);
- CL_Pointf screen2world(const CL_Point& pos);
- CL_Rectf get_clip_rect();
- GraphicContextState& get_gc_state();
- private:
- std::shared_ptr<EditorMapComponentImpl> impl;
- };
- #endif
|