directory_view.hpp 1.3 KB

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  1. // Flexlay - A Generic 2D Game Editor
  2. // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_FLEXLAY_DIRECTORY_VIEW_HPP
  17. #define HEADER_FLEXLAY_DIRECTORY_VIEW_HPP
  18. #include <ClanLib/GUI/component.h>
  19. #include <memory>
  20. class DirectoryViewImpl;
  21. class DirectoryView : public CL_Component
  22. {
  23. private:
  24. protected:
  25. virtual ~DirectoryView();
  26. public:
  27. DirectoryView(const CL_Rect& rect, CL_Component* parent);
  28. /** Set the directory which should be shown */
  29. void set_directory(const std::string& path_);
  30. /** Call the callback on click on a directory item */
  31. CL_Signal_v1<std::string>& sig_on_click();
  32. private:
  33. std::shared_ptr<DirectoryViewImpl> impl;
  34. };
  35. #endif
  36. /* EOF */