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- // Flexlay - A Generic 2D Game Editor
- // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include <iostream>
- #include <ClanLib/Display/keys.h>
- #include <ClanLib/GUI/component.h>
- #include "colorpicker.hpp"
- #include "math.hpp"
- class ColorPickerHue : public CL_Component
- {
- public:
- std::vector<CL_Slot> slots;
- typedef std::vector<CL_Color> Colors;
- Colors colors;
- bool pressed;
- CL_Signal_v1<CL_Color> on_color_change;
- ColorPickerHue(const CL_Rect& rect, CL_Component* parent)
- : CL_Component(rect, parent),
- pressed(false)
- {
- colors.push_back(CL_Color(255, 0, 0));
- colors.push_back(CL_Color(255, 0, 255));
- colors.push_back(CL_Color( 0, 0, 255));
- colors.push_back(CL_Color( 0, 255, 255));
- colors.push_back(CL_Color( 0, 255, 0));
- colors.push_back(CL_Color(255, 255, 0));
- colors.push_back(CL_Color(255, 0, 0));
- slots.push_back(sig_paint().connect(this, &ColorPickerHue::draw));
- slots.push_back(sig_mouse_down().connect(this, &ColorPickerHue::on_mouse_down));
- slots.push_back(sig_mouse_up().connect(this, &ColorPickerHue::on_mouse_up));
- slots.push_back(sig_mouse_move().connect(this, &ColorPickerHue::on_mouse_move));
- }
- void update_pointer(const CL_InputEvent& event)
- {
- CL_Color new_color;
- if (event.mouse_pos.y >= get_height() || event.mouse_pos.y < 0)
- {
- new_color = colors[0];
- }
- else
- {
- float factor = (float(event.mouse_pos.y) / get_height()) * (colors.size()-1);
- int prevcol = int(factor);
- int nextcol = prevcol+1;
- float val = factor - prevcol;
- float ival = 1.0f - val;
- if (val >= 0 && val < 1.0f)
- {
- new_color = CL_Color(int(val * colors[nextcol].get_red() + ival * colors[prevcol].get_red()),
- int(val * colors[nextcol].get_green() + ival * colors[prevcol].get_green()),
- int(val * colors[nextcol].get_blue() + ival * colors[prevcol].get_blue()),
- int(val * colors[nextcol].get_alpha() + ival * colors[prevcol].get_alpha()));
- }
- else
- {
- std::cout << "Out of range" << std::endl;
- new_color = colors[0];
- }
- }
- on_color_change(new_color);
- /*
- std::cout << new_color.get_red() << ", "
- << new_color.get_green() << ", "
- << new_color.get_blue() << ", "
- << new_color.get_alpha()
- << std::endl;*/
- }
- void on_mouse_up(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = false;
- release_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_down(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = true;
- capture_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_move(const CL_InputEvent& event)
- {
- if (pressed)
- {
- update_pointer(event);
- }
- }
- void draw()
- {
- CL_Display::push_modelview();
- CL_Display::add_translate(get_screen_x(), get_screen_y());
- int psize = get_height()/6;
- for(Colors::size_type i = 0; i < colors.size()-1; ++i)
- {
- CL_Display::fill_rect(CL_Rect(CL_Point(0, i*psize),
- CL_Size(get_width(), psize)),
- CL_Gradient(colors[i],
- colors[i],
- colors[i+1],
- colors[i+1]));
- }
- CL_Display::pop_modelview();
- }
- };
- class ColorPickerAlpha : public CL_Component
- {
- public:
- std::vector<CL_Slot> slots;
- bool pressed;
- CL_Signal_v1<float> on_color_change;
- float alpha;
- ColorPickerAlpha(const CL_Rect& rect, CL_Component* parent)
- : CL_Component(rect, parent),
- pressed(false),
- alpha(0.5f)
- {
- slots.push_back(sig_paint().connect(this, &ColorPickerAlpha::draw));
- slots.push_back(sig_mouse_down().connect(this, &ColorPickerAlpha::on_mouse_down));
- slots.push_back(sig_mouse_up().connect(this, &ColorPickerAlpha::on_mouse_up));
- slots.push_back(sig_mouse_move().connect(this, &ColorPickerAlpha::on_mouse_move));
- }
- void set_alpha(float alpha_)
- {
- alpha = alpha_;
- on_color_change(alpha);
- }
- void draw()
- {
- CL_Display::push_modelview();
- CL_Display::add_translate(get_screen_x(), get_screen_y());
- CL_Display::fill_rect(CL_Rect(CL_Point(0, 0),
- CL_Size(get_width(), get_height())),
- CL_Gradient(CL_Color(0, 0, 0),
- CL_Color(255, 255, 255),
- CL_Color(0, 0, 0),
- CL_Color(255, 255, 255)));
- CL_Display::pop_modelview();
- }
- void update_pointer(const CL_InputEvent& event)
- {
- alpha = 1.0f - (Math::mid(0.0f, float(event.mouse_pos.x) / get_width(), 1.0f));
- on_color_change(alpha);
- }
- void on_mouse_up(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = false;
- release_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_down(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = true;
- capture_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_move(const CL_InputEvent& event)
- {
- if (pressed)
- {
- update_pointer(event);
- }
- }
- };
- class ColorPickerBrightness : public CL_Component
- {
- public:
- std::vector<CL_Slot> slots;
- CL_Color color;
- bool pressed;
- CL_Signal_v1<CL_Color> on_color_change;
- float factor_x;
- float factor_y;
- ColorPickerBrightness(const CL_Rect& rect, CL_Component* parent)
- : CL_Component(rect, parent),
- pressed(false),
- factor_x(1.0f),
- factor_y(1.0f)
- {
- color = CL_Color(255, 0, 0);
- slots.push_back(sig_paint().connect(this, &ColorPickerBrightness::draw));
- slots.push_back(sig_mouse_down().connect(this, &ColorPickerBrightness::on_mouse_down));
- slots.push_back(sig_mouse_up().connect(this, &ColorPickerBrightness::on_mouse_up));
- slots.push_back(sig_mouse_move().connect(this, &ColorPickerBrightness::on_mouse_move));
- }
- void draw()
- {
- CL_Display::push_modelview();
- CL_Display::add_translate(get_screen_x(), get_screen_y());
- CL_Display::fill_rect(CL_Rect(CL_Point(0, 0),
- CL_Size(get_width(), get_height())),
- CL_Gradient(CL_Color(0, 0, 0),
- color,
- CL_Color(0, 0, 0),
- CL_Color(255, 255, 255)));
- CL_Display::draw_line(factor_x * get_width(),
- 0,
- factor_x * get_width(),
- get_height(),
- CL_Color(255, 255, 255));
- CL_Display::draw_line(0,
- factor_y * get_height(),
- get_width(),
- factor_y * get_height(),
- CL_Color(255, 255, 255));
- CL_Display::pop_modelview();
- }
- void set_color(CL_Color color_) {
- color = color_;
- update_color();
- }
- void update_color()
- {
- CL_Color new_color(Math::mid(0, int(factor_x * color.get_red() * (1.0f - factor_y) + factor_x * 255 * (factor_y)), 255),
- Math::mid(0, int(factor_x * color.get_green() * (1.0f - factor_y) + factor_x * 255 * (factor_y)), 255),
- Math::mid(0, int(factor_x * color.get_blue() * (1.0f - factor_y) + factor_x * 255 * (factor_y)), 255),
- color.get_alpha());
- on_color_change(new_color);
- /*
- std::cout << new_color.get_red() << ", "
- << new_color.get_green() << ", "
- << new_color.get_blue() << ", "
- << new_color.get_alpha()
- << std::endl;
- */
- }
- void update_pointer(const CL_InputEvent& event)
- {
- factor_x = Math::mid(0.0f, float(event.mouse_pos.x)/get_width(), 1.0f);
- factor_y = Math::mid(0.0f, float(event.mouse_pos.y)/get_height(), 1.0f);
- update_color();
- }
- void on_mouse_up(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = false;
- release_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_down(const CL_InputEvent& event)
- {
- if (event.id == CL_MOUSE_LEFT)
- {
- pressed = true;
- capture_mouse();
- update_pointer(event);
- }
- }
- void on_mouse_move(const CL_InputEvent& event)
- {
- if (pressed)
- {
- update_pointer(event);
- }
- }
- };
- ColorPicker::ColorPicker(const CL_Rect& rect, CL_Component* parent)
- : CL_Component(rect, parent)
- {
- float pwidth = rect.get_width()/11.0;
- float pheight = rect.get_height()/11.0;
- brightness = new ColorPickerBrightness(CL_Rect(CL_Point(0, 0),
- CL_Size(int(pwidth*10), int(pheight*10))),
- this);
- hue = new ColorPickerHue(CL_Rect(CL_Point(int(pwidth*10), 0),
- CL_Size(int(pwidth*1), int(pheight*10))),
- this);
- alpha = new ColorPickerAlpha(CL_Rect(CL_Point(0, int(pheight*10)),
- CL_Size(int(pwidth*10), int(pheight*1))),
- this);
- slots.push_back(hue->on_color_change.connect(brightness, &ColorPickerBrightness::set_color));
- slots.push_back(brightness->on_color_change.connect(this, &ColorPicker::update_brightness_color));
- slots.push_back(alpha->on_color_change.connect(this, &ColorPicker::update_alpha_color));
- slots.push_back(sig_paint().connect(this, &ColorPicker::draw));
- brightness->set_color(CL_Color(255, 0, 0));
- alpha->set_alpha(0.5f);
- }
- void
- ColorPicker::update_alpha_color(float alpha)
- {
- color.set_alpha(int(255 * alpha));
- on_color_change(color);
- }
- void
- ColorPicker::update_brightness_color(CL_Color color_)
- {
- color.set_red(color_.get_red());
- color.set_green(color_.get_green());
- color.set_blue(color_.get_blue());
- on_color_change(color);
- }
- void
- ColorPicker::draw()
- {
- CL_Display::push_modelview();
- CL_Display::add_translate(get_screen_x(), get_screen_y());
- float pwidth = get_width()/11.0;
- float pheight = get_height()/11.0;
- CL_Display::fill_rect(CL_Rect(CL_Point(int(pwidth*10), int(pheight*10)),
- CL_Size(int(pwidth), int(pheight))),
- color);
- CL_Display::pop_modelview();
- }
- CL_Signal_v1<CL_Color>&
- ColorPicker::sig_color_change()
- {
- return on_color_change;
- }
- CL_Color
- ColorPicker::get_color()
- {
- return color;
- }
- void
- ColorPicker::set_color(const CL_Color& color_)
- {
- color = color_;
- }
- /* EOF */
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