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- // Flexlay - A Generic 2D Game Editor
- // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include "command_group.hpp"
- class CommandGroupImpl : public CommandImpl
- {
- public:
- };
- CommandGroup::CommandGroup()
- {
- }
- CommandGroup::~CommandGroup()
- {
- }
- void
- CommandGroup::add_command(Command* c)
- {
- commands.push_back(c);
- }
- void
- CommandGroup::execute()
- {
- for(Commands::iterator i = commands.begin(); i != commands.end(); ++i)
- (*i)->execute();
- }
- void
- CommandGroup::undo()
- {
- for(Commands::iterator i = commands.begin(); i != commands.end(); ++i)
- (*i)->undo();
- }
- void
- CommandGroup::redo()
- {
- for(Commands::iterator i = commands.begin(); i != commands.end(); ++i)
- (*i)->redo();
- }
- /* EOF */
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