NEWS 1.1 KB

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  1. Flexlay 0.1.0
  2. =============
  3. - splitted flexlay into a C++ library and a scripting modules, Ruby
  4. and (very limited) Python support is now available
  5. - restructured the scripting bindings
  6. - C++ object hierachy now completly available in scripting
  7. - switched build system from autohell to SCons
  8. - support for resizable rectangular objects
  9. - better support for sprite objects
  10. - support for constrained object movement
  11. - major GUI cleanup
  12. - a icon-toolbar
  13. - configurable keyboard shortcut support
  14. - SuperTux: support for multiple sublevels and most features of
  15. lasted development version
  16. - NetPanzer: support for object based level building, no more need to
  17. mess with raw tiles
  18. - Pingus: basic support for loading levels and saving them, however
  19. only limited editing capabilties
  20. - Paint: a simple paint application with support for animation
  21. Flexlay 0.0.1
  22. ==============
  23. - first release
  24. - zoom support
  25. - multilayer tilemap support
  26. - tilemap to png converting
  27. - tile brushes
  28. - simple copy/paste
  29. - undo/redo
  30. - game object support
  31. - SuperTux support
  32. - netPanzer support
  33. - Windstille support
  34. - Pingus support (load only)
  35. # EOF #