objmap_object_impl.cpp 1.1 KB

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  1. // Flexlay - A Generic 2D Game Editor
  2. // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "objmap_object_impl.hpp"
  17. ObjMapObjectImpl::ObjMapObjectImpl()
  18. {
  19. }
  20. ObjMapObjectImpl::~ObjMapObjectImpl()
  21. {
  22. }
  23. void
  24. ObjMapObjectImpl::update_control_points()
  25. {
  26. //std::cout << "Object doesn't have control points to upadate" << std::endl;
  27. }
  28. void
  29. ObjMapObjectImpl::add_control_points()
  30. {
  31. //std::cout << "Object doesn't have control points" << std::endl;
  32. }
  33. /* EOF */