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- // Flexlay - A Generic 2D Game Editor
- // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #include <ClanLib/gl.h>
- #include <ClanLib/Display/display.h>
- #include "stroke_drawer_impl.hpp"
- #include "stroke.hpp"
- #include "drawer_properties.hpp"
- #include "marker_stroke_drawer.hpp"
- class MarkerStrokeDrawerImpl : public StrokeDrawerImpl
- {
- public:
- MarkerStrokeDrawerImpl() {}
- void draw(const Stroke& stroke, CL_GraphicContext* gc)
- {
- CL_OpenGLState state(CL_Display::get_current_window()->get_gc());
- state.set_active();
- state.setup_2d();
- CL_Color color = DrawerProperties::current()->get_color();
- const Stroke::Dabs& dabs = stroke.get_interpolated_dabs(DrawerProperties::current()->get_spacing(),
- DrawerProperties::current()->get_spacing());
- if (dabs.size() >= 2)
- {
- std::vector<CL_Pointf> normals;
- if (stroke.get_dab_count() == 2)
- {
- normals.push_back(CL_Pointf(1.0f, 1.0f));
- normals.push_back(CL_Pointf(1.0f, 1.0f));
- }
- else if (stroke.get_dab_count() >= 3)
- {
- for(Stroke::Dabs::size_type i = 0; i < dabs.size()-1; ++i)
- {
- CL_Pointf normal((dabs[i].pos.y - dabs[i+1].pos.y),
- -(dabs[i].pos.x - dabs[i+1].pos.x));
- float length = sqrt(normal.x * normal.x + normal.y * normal.y);
- normal.x /= length;
- normal.y /= length;
- normals.push_back(normal);
- }
- normals.push_back(CL_Pointf(1.0f, 1.0f));
- }
- float len = DrawerProperties::current()->get_size() * 8.0f;
- float len2 = DrawerProperties::current()->get_size() * 16.0f;
- glEnable(GL_BLEND);
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glBegin(GL_QUAD_STRIP);
- for(unsigned int j = 0; j < dabs.size()-2; ++j)
- {
- glColor4ub(color.get_red(), color.get_green(), color.get_blue(), color.get_alpha());
- glVertex2f(dabs[j].pos.x + normals[j].x * len,
- dabs[j].pos.y + normals[j].y * len);
- glColor4ub(color.get_red(), color.get_green(), color.get_blue(), 0);
- glVertex2f(dabs[j].pos.x + normals[j].x * len2,
- dabs[j].pos.y + normals[j].y * len2);
- }
- glEnd();
- glBegin(GL_QUAD_STRIP);
- for(unsigned int j = 0; j < dabs.size()-2; ++j)
- {
- glColor4ub(color.get_red(), color.get_green(), color.get_blue(), 0);
- glVertex2f(dabs[j].pos.x - normals[j].x * len2,
- dabs[j].pos.y - normals[j].y * len2);
- glColor4ub(color.get_red(), color.get_green(), color.get_blue(), color.get_alpha());
- glVertex2f(dabs[j].pos.x - normals[j].x * len,
- dabs[j].pos.y - normals[j].y * len);
- }
- glEnd();
- glBegin(GL_QUAD_STRIP);
- glColor4ub(color.get_red(), color.get_green(), color.get_blue(), color.get_alpha());
- for(unsigned int j = 0; j < dabs.size()-2; ++j)
- {
- glVertex2f(dabs[j].pos.x + normals[j].x * len,
- dabs[j].pos.y + normals[j].y * len);
- glVertex2f(dabs[j].pos.x - normals[j].x * len,
- dabs[j].pos.y - normals[j].y * len);
- }
- glEnd();
- }
- }
- StrokeDrawerImpl* clone() const
- {
- MarkerStrokeDrawerImpl* drawer = new MarkerStrokeDrawerImpl();
- *drawer = *this;
- return drawer;
- }
- };
- MarkerStrokeDrawer::MarkerStrokeDrawer()
- : impl(new MarkerStrokeDrawerImpl())
- {
- }
- StrokeDrawer
- MarkerStrokeDrawer::to_drawer()
- {
- return StrokeDrawer(impl);
- }
- /* EOF */
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