123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- // Flexlay - A Generic 2D Game Editor
- // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_FLEXLAY_LAYER_HPP
- #define HEADER_FLEXLAY_LAYER_HPP
- #include <memory>
- #include "meta_data.hpp"
- class CL_Rect;
- class LayerImpl;
- class CL_Pointf;
- class CL_GraphicContext;
- class GraphicContextState;
- /** Each \a EditorMap consists out of one or more \a Layer,
- The \a Layer is an abstract base class from which the
- data holding layers derive. The basic functionality of a layer
- consists only of data holding and visualization. (FIXME: move
- visuals off into another class) */
- class Layer
- {
- private:
- public:
- Layer();
- Layer(std::shared_ptr<LayerImpl> i);
- ~Layer();
- MetaData get_metadata() const;
- /** Attaches a piece of MetaData to the layer, metadata is some user
- supplied piece of data that is associated with a layer (ie. the
- name of the layer or similar properties which aren't handled by
- the layer itself) */
- void set_metadata(MetaData data_);
- void draw(const GraphicContextState& state, CL_GraphicContext* gc);
- bool has_bounding_rect() const;
- CL_Rect get_bounding_rect();
- /** Moves the layer to the given position */
- void set_pos(const CL_Pointf& pos);
- /** Returns the current position of the layer */
- CL_Pointf get_pos() const;
- bool is_null() const;
- public:
- std::shared_ptr<LayerImpl> impl;
- };
- #endif
- /* EOF */
|