Historia zmian

Autor SHA1 Wiadomość Data
  Ingo Ruhnke 5e11055da6 Remove most imports/exports from __init__.py files 2 lat temu
  Ingo Ruhnke 0e8f90d4ca Use specific imports to avoid circular imports 2 lat temu
  Ingo Ruhnke cd1b8b7369 Moved supertux specific properties to supertux.property 6 lat temu
  Ingo Ruhnke cf543d7dc0 Switched over to absolute imports, some more cleanup 6 lat temu
  Ingo Ruhnke 2afceb1a2f Fixed remaining flake warnings 6 lat temu
  Karkus f512dc5b5a Move "Property" file from supertux to flexlay 9 lat temu
  Karkus c52eaf33cd Most FileDialogs now look nicer and have suggested file extensions 9 lat temu
  Karkus 8b97cc0604 Adds SuperTuxArguments object to handle command-line args. 9 lat temu
  Karkus 0f5880e282 Running Worldmaps now works, partially. 9 lat temu
  Daniel Butum 111066b923 Run PEP8 cleaner on the project 9 lat temu
  Ingo Ruhnke 4f104a0b61 Some more level loading fixes for SuperTux 10 lat temu
  Ingo Ruhnke b784d21484 Implemented support for some more objects and properties 10 lat temu
  Ingo Ruhnke c5f72b50e9 Some more fixes to handle V2 level format properly 10 lat temu
  Ingo Ruhnke 0eace66100 Rewrote SuperTux GameObj and ObjectBrush handling, removed V1 load/save support 10 lat temu
  Ingo Ruhnke f0e88310aa Renamed Sprite to SuperTuxSprite 10 lat temu
  Ingo Ruhnke bcbf4975cc Split GUI into separate Toolbox, Menubar and ButtonPanel, move some state tracking into ToolContext 10 lat temu
  Ingo Ruhnke 32a5654de3 Moved Config to flexlay/ 10 lat temu
  Ingo Ruhnke e83ec46f99 Some twiggling around with __main__.py 10 lat temu
  Ingo Ruhnke 9ee4463044 Cleaned up flexlay/, it's now pylint-clean 10 lat temu
  Ingo Ruhnke 48cfa2d500 Some pylint cleanup and enough fixes to the module dependencies that things will now start to load 10 lat temu