Commit History

Autor SHA1 Mensaxe Data
  Ingo Ruhnke c8007d3e85 Added some newlines for better spacing %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 0eace66100 Rewrote SuperTux GameObj and ObjectBrush handling, removed V1 load/save support %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 72fe0285d9 Fixed some issues with .sprite file loading %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke cfc01d68be Added some more object types (not all working yet) %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke a9f04e502d Use os.path.join() instead of string appending %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 58461dd0b2 Added Decal support %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 687fcce2c9 Fixed some issues with new level file format %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke b9dac85851 Fixed drag&drop of game objects %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke dca7cd78e8 Final round of pylint fixes, supertux/ is now clean %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke a8113625af Fixed a few pylint warnings in supertux/ %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 9ee4463044 Cleaned up flexlay/, it's now pylint-clean %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke b7a5b56628 Removed get/set_metadata, just use .metadata instead %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke facbf741c3 Lots of more fixes, the SuperTuxEditor Window now starts up again %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 48cfa2d500 Some pylint cleanup and enough fixes to the module dependencies that things will now start to load %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 7a1fde0116 More Ruby to Python conversion %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 21159300d2 Started porting Ruby to Python %!s(int64=10) %!d(string=hai) anos