icecrusher.stl 5.5 KB

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  1. (supertux-level
  2. (version 2)
  3. (name (_ "IceCrusher Test"))
  4. (author "Marek Moeckel")
  5. (sector
  6. (name "main")
  7. (ambient-light 1 1 1)
  8. (background
  9. (speed 0.5)
  10. (image "images/background/bluemountain-top.png")
  11. )
  12. (camera
  13. (mode "normal")
  14. )
  15. (door
  16. (sector "main")
  17. (spawnpoint "main")
  18. (x 448)
  19. (y 352)
  20. )
  21. (icecrusher
  22. (x 224)
  23. (y 448)
  24. )
  25. (icecrusher
  26. (x 448)
  27. (y 576)
  28. )
  29. (icecrusher
  30. (x 512)
  31. (y 576)
  32. )
  33. (icecrusher
  34. (x 736)
  35. (y 576)
  36. )
  37. (icecrusher
  38. (x 736)
  39. (y 512)
  40. )
  41. (powerup
  42. (x 100)
  43. (y 700)
  44. (sprite "images/powerups/egg/egg.sprite")
  45. )
  46. (spawnpoint
  47. (name "main")
  48. (x 40)
  49. (y 700)
  50. )
  51. (tilemap
  52. (z-pos -100)
  53. (solid #f)
  54. (width 30)
  55. (height 30)
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  87. )
  88. )
  89. (tilemap
  90. (z-pos 0)
  91. (solid #t)
  92. (width 30)
  93. (height 30)
  94. (tiles
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