Ingo Ruhnke
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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9 years ago |
Tobias Markus
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2f0807408a
Replace data directory with a reference to the data submodule
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9 years ago |
Arvid Norlander
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e0b524f027
Make data/levels/world2/castle.stl completable (used wrong type of invisible solid tiles in a few places.
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15 years ago |
Christoph Sommer
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1a9780993e
Explicitly added license tag to all Forest World levels (except airkey.stl)
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18 years ago |
Arvid Norlander
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626131e008
Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally)
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18 years ago |
Arvid Norlander
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9782ce39c1
Loaded and resaved all levels without changes to them to make future patches and svn diffs simpler as there was still some levels not edited after sorting was added to the editor and some from before the change to write tilemaps on several lines.
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18 years ago |
Christoph Sommer
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4a6b214cdf
Converted castle.stl to v2 format
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18 years ago |
Matthias Braun
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a16371aa40
disable gravity for tux when he is on ground, this improves handling of 1 tile holes
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19 years ago |
Matthias Braun
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8bd8bb82c8
music and image paths in levels are now absolute (from datadir)
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19 years ago |
Marek Moeckel
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8fd2468950
converted all music files to Ogg Vorbis
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19 years ago |
Matthias Braun
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e40bbc3a91
rename basest back to data
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19 years ago |
Marek Moeckel
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ac29206d3c
removed old data and contrib, new files will follow
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19 years ago |
Matthias Braun
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264d3e1695
Made lispfiles translatable. This time the translations are stored externally
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20 years ago |
Marek Moeckel
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6e8c104af4
changed author field on official levels to "SuperTux Team"
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20 years ago |
Marek Moeckel
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af2b63f9ba
created world2 directory and put Iceberg Fortress in there
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20 years ago |