Commit történet

Szerző SHA1 Üzenet Dátum
  Hume2 4a6ddeefd4 Added target times to some World1 levels on brmbrmcar's request 9 éve
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" 9 éve
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule 9 éve
  Hume2 03909aeb20 Fixed level The Escape on Giby's request. 9 éve
  LMH 45d6eec010 Fixed a background flaw in 'The Escape' 11 éve
  LMH dcc6864456 Parallax background and badguy tweaks to level 'The Escape' 11 éve
  CT. da'Bomb 2230d3e143 Lowered spawn points and added more music variety to world 1 levels 12 éve
  LMH 7cfb55352c Fixed inadvertent counting error in tile ids 12 éve
  LMH b0be59264a Graphics: Slope transitions by Forty-Two (bug 751), updated world 1 accordingly (affects level 23 "The Escape") 13 éve
  Ingo Ruhnke 5078bb2d4a Removed some tile abuse 15 éve
  Florian Forster 3ed3774335 Level 1-23 "The Escape": Resize level to height 25 tiles. 15 éve
  Florian Forster dae80ee4b2 Level 1-23 "The Escape": Use "ice" background add unisolid tiles. 15 éve
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels 18 éve
  Arvid Norlander 626131e008 Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) 18 éve
  Arvid Norlander 64745c7a21 Fixed small background problem in world1 levels by adding image-top/image-bottom 18 éve
  Arvid Norlander 6604ef9756 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) 18 éve
  Arvid Norlander 8627bb0a1b Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. 18 éve
  Arvid Norlander 67d6031e0a Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap. 18 éve
  Arvid Norlander 010d2facc7 Fixed stalactites in some world1 levels. (Thanks to Markus Engel for the patch.) 18 éve
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles 18 éve
  Christoph Sommer 995b6219cf replaced invisible "bonus-type" tiles with solid variant where needed 18 éve
  Christoph Sommer 7a4a71ee12 Added secretarea triggers / refined world2 levels a bit 18 éve
  Matthias Braun fb1d67f767 - remove pointless leveltime from world1 levels 19 éve
  Marek Moeckel 2dff252bfc renamed world1 levels so they include the level's title 19 éve