Commit History

Autor SHA1 Mensaxe Data
  Hume2 7cadeca79b data/levels/bonus1/torfi-*.stl: variated backgrounds %!s(int64=9) %!d(string=hai) anos
  Hume2 669fe89e75 Reduced file size of Bonus Island I %!s(int64=9) %!d(string=hai) anos
  Hume2 aeac936a6b Reduced size of some Bonus Island 1 levels %!s(int64=9) %!d(string=hai) anos
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  Tobias Markus e8b14d7e9d [ci skip] Bonus Level: String change %!s(int64=9) %!d(string=hai) anos
  Hume2 31697b45fa Bonus Island 1,2 :: Extended height and added tile backgrounds %!s(int64=9) %!d(string=hai) anos
  Hume2 d266aa9180 Bonus Island I fixed (35 issues). %!s(int64=9) %!d(string=hai) anos
  Arvid Norlander 2d63290fe2 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander b46576afed Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander ec05d52030 Opened and resaved all old bonus levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. %!s(int64=18) %!d(string=hai) anos
  Christoph Sommer 7188731912 Checked in levels/bonus1/ fixes by Arvid Norlander %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=19) %!d(string=hai) anos
  Christoph Sommer 72dc3db447 Increased height of levels to 19 tiles %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 8bd8bb82c8 music and image paths in levels are now absolute (from datadir) %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek 03e18d471c Converted bonus1 levels to the new format and fixed the Czech translation. %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 8fd2468950 converted all music files to Ogg Vorbis %!s(int64=19) %!d(string=hai) anos
  Matthias Braun e40bbc3a91 rename basest back to data %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel ac29206d3c removed old data and contrib, new files will follow %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 007d69ed6b -Fix bugs where resources from source directory weren't always found %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel 0df3fee16d added extro-bonus.txt to HEAD %!s(int64=20) %!d(string=hai) anos
  Ricardo Cruz f976327099 Updated bonus levels from 0.1.2. %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel e5bedec671 copied 0.1.2 bonus levels to HEAD branch %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel 34a71666bc Made Tux' starting position on the world map settable in the stwm file %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel 706e728457 Found some more contrib levels I missed before %!s(int64=20) %!d(string=hai) anos