Commit History

Autor SHA1 Mensaxe Data
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  Hume2 31697b45fa Bonus Island 1,2 :: Extended height and added tile backgrounds %!s(int64=9) %!d(string=hai) anos
  Hume2 d266aa9180 Bonus Island I fixed (35 issues). %!s(int64=9) %!d(string=hai) anos
  Marek Moeckel 615757d93f added .music script for fortress music %!s(int64=16) %!d(string=hai) anos
  Arvid Norlander d7bf43f0de Cleaned up some bonus levels to make them look nicer. (IMHO some of them are still not very good) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander b46576afed Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander ec05d52030 Opened and resaved all old bonus levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander a318880af2 Cleaned up dark snow in several bonus1 levels (no bonus1 levels left to fix that in). Also fixed edge of some normal snow in data/levels/bonus1/thompson-level1.stl and data/levels/bonus1/thompson-level2.stl %!s(int64=18) %!d(string=hai) anos
  Christoph Sommer 7188731912 Checked in levels/bonus1/ fixes by Arvid Norlander %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=18) %!d(string=hai) anos
  Christoph Sommer 0c406376b6 Increased level height to 19 tiles %!s(int64=19) %!d(string=hai) anos
  Stephen Groundwater 28dd159407 replaced bells with fireflies in bonus1 levels %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 9f74a9def4 split Background into Background and Gradient object %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 8bd8bb82c8 music and image paths in levels are now absolute (from datadir) %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek fca1ed070b * Fixed gradient background bug %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek 03e18d471c Converted bonus1 levels to the new format and fixed the Czech translation. %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 8fd2468950 converted all music files to Ogg Vorbis %!s(int64=19) %!d(string=hai) anos
  Matthias Braun e40bbc3a91 rename basest back to data %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel ac29206d3c removed old data and contrib, new files will follow %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 007d69ed6b -Fix bugs where resources from source directory weren't always found %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel e5bedec671 copied 0.1.2 bonus levels to HEAD branch %!s(int64=20) %!d(string=hai) anos
  Marek Moeckel eee15504b3 Removed obsolete level directories %!s(int64=20) %!d(string=hai) anos