Commit History

Autor SHA1 Mensaxe Data
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  Mathnerd314 2d916605b4 Flesh out the intro scene some more. %!s(int64=10) %!d(string=hai) anos
  LMH 9346673fa8 Auto-run levels are automatically marked as solved. %!s(int64=10) %!d(string=hai) anos
  LMH 7a1b6d3888 Cleaned up intro for Icy Island (bug 925) %!s(int64=13) %!d(string=hai) anos
  Mathnerd314 eca03e3f83 New minimalist intro. %!s(int64=15) %!d(string=hai) anos
  Mathnerd314 9a3c9b6944 * Fix main.cpp again %!s(int64=15) %!d(string=hai) anos
  Wolfgang Becker ebbabea579 Adjust intro to new image location. %!s(int64=17) %!d(string=hai) anos
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander d7a63433f1 Added contact/license to worldmaps and menu level. %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 6604ef9756 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  Wolfgang Becker e79c89148c Changed ocean on worlmap2 to use tile #9 (water without path) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 46e4ceefbc Fixed thing that went missing in resave (due to editor not keeping unknown lisp trees) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 8627bb0a1b Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. %!s(int64=18) %!d(string=hai) anos
  Christoph Sommer 337961cc65 Icyisland intro is now an ordinary level set to "auto-play". / %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 5a37ebadf8 - fix debugging functions for killing player %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 89be2d59b9 several bugfixes to squirrel serialisation code, serializer/load worldmap state from squirrel table now, world1.nut does something usefull now %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 8bd8bb82c8 music and image paths in levels are now absolute (from datadir) %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 510fcc09cb first very unfinished and unpolished version of the intro %!s(int64=19) %!d(string=hai) anos