Hume2
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65fcd310c1
Reduced file size of world1
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9 éve |
Ingo Ruhnke
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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9 éve |
Tobias Markus
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2f0807408a
Replace data directory with a reference to the data submodule
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9 éve |
Mathnerd314
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e40c20fecb
Make the coins secret again and also make it easier to get into the secret area.
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10 éve |
CT. da'Bomb
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2230d3e143
Lowered spawn points and added more music variety to world 1 levels
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12 éve |
Florian Forster
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98b803147a
Level 1-27 "No More Mr Ice Guy": Move spawn point to the left.
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15 éve |
Florian Forster
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ab2a9f0281
Yeti: Move start position so Yeti doesn't jump on Tux' head.
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15 éve |
Mathnerd314
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4455fb523b
Align stalactites more precisely in Yeti level.
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15 éve |
Mathnerd314
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87c6854716
Some Yeti boss work. Yes, you *can* beat it as small tux. (And the secret area *is* also reachable if you're inhumanly precise)
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15 éve |
Marek Moeckel
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645b4099f0
music script file for bossattack.ogg
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17 éve |
Christoph Sommer
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6f815b8654
Explicitly added license tag to all Icyisland levels
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18 éve |
Arvid Norlander
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5f1f8c3c3f
Editor seems broken at this thing reverted level and will fix editor soon
|
18 éve |
Arvid Norlander
|
626131e008
Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally)
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18 éve |
Christoph Sommer
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237ec364e9
Split EndSequence into multiple types. Defeating the Yeti now triggers an EndSequence.
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18 éve |
Christoph Sommer
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f037634d86
Bug #36 workaround: Make Tux invincible after beating Yeti.
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18 éve |
Christoph Sommer
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d27b50932a
Changed default gravity to 10.0
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18 éve |
Ondřej Hošek
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a5e17fe35c
* Worked around OSX bison quirk where .cpp files had .cpp.h headers instead of .hpp
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18 éve |
Matthias Braun
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da363ec2fc
reduce waiting time when yeti is finished
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18 éve |
Stephen Groundwater
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72aedf1f38
more testing with the Yeti defeat scene, the artwork is still very rough
|
19 éve |
Matthias Braun
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761198abe2
change notion from layers to z-pos in levelfiles
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19 éve |
Matthias Braun
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c1e025f03a
simply remove displayed text from yeti outro
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19 éve |
Stephen Groundwater
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6e4c6b688b
removed some unused yeti images, added some new yeti images, testing a new ending for the defeat scene.
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19 éve |
Matthias Braun
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dbc518f939
- Avoid some expensive SDL_GetTicks() calls
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19 éve |
Stephen Groundwater
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264ff5151a
Added a finished state animation for yeti on the worldmap, added a yeti finish sound ogg, fixed the boat so there is a little sail movement animation. -still needs sail backwards fix put in.
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19 éve |
Stephen Groundwater
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6d7cb8a9fc
testing yeti tweaks
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19 éve |
Stephen Groundwater
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3732d9d375
yeti cleanup and death animation rework, hitbox fix ups
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19 éve |
Matthias Braun
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fb1d67f767
- remove pointless leveltime from world1 levels
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19 éve |
Marek Moeckel
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2dff252bfc
renamed world1 levels so they include the level's title
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19 éve |