Commit történet

Szerző SHA1 Üzenet Dátum
  Hume2 65fcd310c1 Reduced file size of world1 9 éve
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" 9 éve
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule 9 éve
  Mathnerd314 e40c20fecb Make the coins secret again and also make it easier to get into the secret area. 10 éve
  CT. da'Bomb 2230d3e143 Lowered spawn points and added more music variety to world 1 levels 12 éve
  Florian Forster 98b803147a Level 1-27 "No More Mr Ice Guy": Move spawn point to the left. 15 éve
  Florian Forster ab2a9f0281 Yeti: Move start position so Yeti doesn't jump on Tux' head. 15 éve
  Mathnerd314 4455fb523b Align stalactites more precisely in Yeti level. 15 éve
  Mathnerd314 87c6854716 Some Yeti boss work. Yes, you *can* beat it as small tux. (And the secret area *is* also reachable if you're inhumanly precise) 15 éve
  Marek Moeckel 645b4099f0 music script file for bossattack.ogg 17 éve
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels 18 éve
  Arvid Norlander 5f1f8c3c3f Editor seems broken at this thing reverted level and will fix editor soon 18 éve
  Arvid Norlander 626131e008 Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) 18 éve
  Christoph Sommer 237ec364e9 Split EndSequence into multiple types. Defeating the Yeti now triggers an EndSequence. 18 éve
  Christoph Sommer f037634d86 Bug #36 workaround: Make Tux invincible after beating Yeti. 18 éve
  Christoph Sommer d27b50932a Changed default gravity to 10.0 18 éve
  Ondřej Hošek a5e17fe35c * Worked around OSX bison quirk where .cpp files had .cpp.h headers instead of .hpp 18 éve
  Matthias Braun da363ec2fc reduce waiting time when yeti is finished 18 éve
  Stephen Groundwater 72aedf1f38 more testing with the Yeti defeat scene, the artwork is still very rough 19 éve
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles 19 éve
  Matthias Braun c1e025f03a simply remove displayed text from yeti outro 19 éve
  Stephen Groundwater 6e4c6b688b removed some unused yeti images, added some new yeti images, testing a new ending for the defeat scene. 19 éve
  Matthias Braun dbc518f939 - Avoid some expensive SDL_GetTicks() calls 19 éve
  Stephen Groundwater 264ff5151a Added a finished state animation for yeti on the worldmap, added a yeti finish sound ogg, fixed the boat so there is a little sail movement animation. -still needs sail backwards fix put in. 19 éve
  Stephen Groundwater 6d7cb8a9fc testing yeti tweaks 19 éve
  Stephen Groundwater 3732d9d375 yeti cleanup and death animation rework, hitbox fix ups 19 éve
  Matthias Braun fb1d67f767 - remove pointless leveltime from world1 levels 19 éve
  Marek Moeckel 2dff252bfc renamed world1 levels so they include the level's title 19 éve