Commit History

Autor SHA1 Mensaxe Data
  Hume2 65fcd310c1 Reduced file size of world1 %!s(int64=9) %!d(string=hai) anos
  Hume2 4a6ddeefd4 Added target times to some World1 levels on brmbrmcar's request %!s(int64=9) %!d(string=hai) anos
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  CT. da'Bomb 2230d3e143 Lowered spawn points and added more music variety to world 1 levels %!s(int64=12) %!d(string=hai) anos
  Florian Forster 88301201cb Level 1-17 "Or is it just me": Add a Cannon shooting Snowshots. %!s(int64=15) %!d(string=hai) anos
  Florian Forster 358eff6823 Level 1-17 "Or is it just me": Resize level to height 25 tiles. %!s(int64=15) %!d(string=hai) anos
  Marek Moeckel 15b203ad0c replaced green pipes with new icy graphics in world1 levels %!s(int64=16) %!d(string=hai) anos
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 626131e008 Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 6604ef9756 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 8627bb0a1b Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 26809b9df4 Added secret areas and/or fading tilemaps to some world1 and bonus1 levels. %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander bdcd0da6bc Added some fading tilemaps %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 7a6fd964ed Added the double sided darksnow tile to tiles.strf and changed a level to use it %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 1f91d107d1 Fixed edge tiles of some cave levels (that use dark snow) in world1. %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=19) %!d(string=hai) anos
  Christoph Sommer 7a4a71ee12 Added secretarea triggers / refined world2 levels a bit %!s(int64=19) %!d(string=hai) anos
  Matthias Braun fb1d67f767 - remove pointless leveltime from world1 levels %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 2dff252bfc renamed world1 levels so they include the level's title %!s(int64=19) %!d(string=hai) anos