Commit History

Autor SHA1 Mensaxe Data
  Hume2 9a76c3d663 Minor tweaks of data/levels/bonus2 %!s(int64=8) %!d(string=hai) anos
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  Hume2 31697b45fa Bonus Island 1,2 :: Extended height and added tile backgrounds %!s(int64=9) %!d(string=hai) anos
  Hume2 7c2e66ec76 Bonus Island 2 :: Fixed levels 1-9 and 17. %!s(int64=9) %!d(string=hai) anos
  Arvid Norlander 2d63290fe2 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander b46576afed Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  chrism 9f68dda818 svn:eol-style native %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 7b93fd89d5 Fixed some bugs in some bonus2 levels. %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=18) %!d(string=hai) anos
  Marek Moeckel af3081544e resized the first seven maps of bonus island 2 %!s(int64=18) %!d(string=hai) anos
  Stephen Groundwater 7f0f083d22 finished replacing bells with fireflies in the bonus levels %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 8bd8bb82c8 music and image paths in levels are now absolute (from datadir) %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek cb17a0be9c * Updated the rest of the Bonus Island 2 levels to level format 2. %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 059e4b3ebc added bonus island 2 to trunk %!s(int64=19) %!d(string=hai) anos