Commit History

Autor SHA1 Mensaxe Data
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" %!s(int64=9) %!d(string=hai) anos
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule %!s(int64=9) %!d(string=hai) anos
  Hume2 31697b45fa Bonus Island 1,2 :: Extended height and added tile backgrounds %!s(int64=9) %!d(string=hai) anos
  Hume2 f3978a3802 Bonus Island 2 :: Fixed levels 21-28 %!s(int64=9) %!d(string=hai) anos
  Marek Moeckel 615757d93f added .music script for fortress music %!s(int64=16) %!d(string=hai) anos
  Arvid Norlander a222d16206 Minor fixes to some bonus levels (changing to new lava, fixing of incorrect tiles, removing badguys outside map, ...) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander d7bf43f0de Cleaned up some bonus levels to make them look nicer. (IMHO some of them are still not very good) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander b46576afed Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander ec05d52030 Opened and resaved all old bonus levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. %!s(int64=18) %!d(string=hai) anos
  Arvid Norlander 1cb9d3d492 Fixed (all?) bonus2 levels %!s(int64=18) %!d(string=hai) anos
  Christoph Sommer d2b2f17a97 Checked in levels/bonus2 fixes by Arvid Norlander %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles %!s(int64=19) %!d(string=hai) anos
  Stephen Groundwater 7f0f083d22 finished replacing bells with fireflies in the bonus levels %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 9f74a9def4 split Background into Background and Gradient object %!s(int64=19) %!d(string=hai) anos
  Matthias Braun 8bd8bb82c8 music and image paths in levels are now absolute (from datadir) %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek fca1ed070b * Fixed gradient background bug %!s(int64=19) %!d(string=hai) anos
  Ondřej Hošek cb17a0be9c * Updated the rest of the Bonus Island 2 levels to level format 2. %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 059e4b3ebc added bonus island 2 to trunk %!s(int64=19) %!d(string=hai) anos