Hume2
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4a6ddeefd4
Added target times to some World1 levels on brmbrmcar's request
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9 years ago |
Ingo Ruhnke
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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9 years ago |
Tobias Markus
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2f0807408a
Replace data directory with a reference to the data submodule
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9 years ago |
Hume2
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03909aeb20
Fixed level The Escape on Giby's request.
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9 years ago |
LMH
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45d6eec010
Fixed a background flaw in 'The Escape'
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11 years ago |
LMH
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dcc6864456
Parallax background and badguy tweaks to level 'The Escape'
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11 years ago |
CT. da'Bomb
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2230d3e143
Lowered spawn points and added more music variety to world 1 levels
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12 years ago |
LMH
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7cfb55352c
Fixed inadvertent counting error in tile ids
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12 years ago |
LMH
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b0be59264a
Graphics: Slope transitions by Forty-Two (bug 751), updated world 1 accordingly (affects level 23 "The Escape")
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13 years ago |
Ingo Ruhnke
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5078bb2d4a
Removed some tile abuse
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15 years ago |
Florian Forster
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3ed3774335
Level 1-23 "The Escape": Resize level to height 25 tiles.
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15 years ago |
Florian Forster
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dae80ee4b2
Level 1-23 "The Escape": Use "ice" background add unisolid tiles.
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15 years ago |
Christoph Sommer
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6f815b8654
Explicitly added license tag to all Icyisland levels
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18 years ago |
Arvid Norlander
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626131e008
Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally)
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18 years ago |
Arvid Norlander
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64745c7a21
Fixed small background problem in world1 levels by adding image-top/image-bottom
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18 years ago |
Arvid Norlander
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6604ef9756
Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read)
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18 years ago |
Arvid Norlander
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8627bb0a1b
Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this.
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18 years ago |
Arvid Norlander
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67d6031e0a
Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap.
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18 years ago |
Arvid Norlander
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010d2facc7
Fixed stalactites in some world1 levels. (Thanks to Markus Engel for the patch.)
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18 years ago |
Matthias Braun
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761198abe2
change notion from layers to z-pos in levelfiles
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18 years ago |
Christoph Sommer
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995b6219cf
replaced invisible "bonus-type" tiles with solid variant where needed
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18 years ago |
Christoph Sommer
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7a4a71ee12
Added secretarea triggers / refined world2 levels a bit
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18 years ago |
Matthias Braun
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fb1d67f767
- remove pointless leveltime from world1 levels
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19 years ago |
Marek Moeckel
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2dff252bfc
renamed world1 levels so they include the level's title
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19 years ago |