Cobble.csproj 3.6 KB

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  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <OutputType>Exe</OutputType>
  4. <RootNamespace>Cobble</RootNamespace>
  5. <AssemblyName>Cobble</AssemblyName>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <ProjectGuid>{EBB3DB0D-657E-494E-956F-C6CEFF76566B}</ProjectGuid>
  9. <StartWorkingDirectory>..\..\..\Games\supertux-svn\</StartWorkingDirectory>
  10. </PropertyGroup>
  11. <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
  12. <OutputPath>bin\Debug\</OutputPath>
  13. <Optimize>False</Optimize>
  14. <DefineConstants>DEBUG;TRACE</DefineConstants>
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>Full</DebugType>
  17. <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
  18. </PropertyGroup>
  19. <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
  20. <OutputPath>bin\Release\</OutputPath>
  21. <Optimize>True</Optimize>
  22. <DefineConstants>TRACE</DefineConstants>
  23. <DebugSymbols>False</DebugSymbols>
  24. <DebugType>None</DebugType>
  25. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  26. </PropertyGroup>
  27. <ItemGroup>
  28. <Reference Include="System" />
  29. <Reference Include="System.Xml" />
  30. <Reference Include="System.Data" />
  31. <Reference Include="System.Drawing" />
  32. <Reference Include="System.Windows.Forms" />
  33. </ItemGroup>
  34. <ItemGroup>
  35. <Compile Include="Tile.cs" />
  36. <Compile Include="Tilemap.cs" />
  37. <Compile Include="TileRepository.cs" />
  38. <Compile Include="TileSet.cs" />
  39. <Compile Include="Sector.cs" />
  40. <Compile Include="Path.cs" />
  41. <Compile Include="Parser.cs" />
  42. <Compile Include="LispWriter.cs" />
  43. <Compile Include="Lexer.cs" />
  44. <Compile Include="Level.cs" />
  45. <Compile Include="GameObject.cs" />
  46. <Compile Include="Background.cs" />
  47. <Compile Include="AboutDialog.cs" />
  48. <Compile Include="AboutDialog.Designer.cs">
  49. <DependentUpon>AboutDialog.cs</DependentUpon>
  50. </Compile>
  51. <EmbeddedResource Include="AboutDialog.resx">
  52. <DependentUpon>AboutDialog.cs</DependentUpon>
  53. </EmbeddedResource>
  54. <Compile Include="LevelPropertiesForm.cs" />
  55. <Compile Include="LevelPropertiesForm.Designer.cs">
  56. <DependentUpon>LevelPropertiesForm.cs</DependentUpon>
  57. </Compile>
  58. <EmbeddedResource Include="LevelPropertiesForm.resx">
  59. <DependentUpon>LevelPropertiesForm.cs</DependentUpon>
  60. </EmbeddedResource>
  61. <Compile Include="LoadingScreenForm.cs" />
  62. <Compile Include="LoadingScreenForm.Designer.cs">
  63. <DependentUpon>LoadingScreenForm.cs</DependentUpon>
  64. </Compile>
  65. <EmbeddedResource Include="LoadingScreenForm.resx">
  66. <DependentUpon>LoadingScreenForm.cs</DependentUpon>
  67. </EmbeddedResource>
  68. <Compile Include="SectorResizeDialog.cs" />
  69. <Compile Include="SectorResizeDialog.Designer.cs">
  70. <DependentUpon>SectorResizeDialog.cs</DependentUpon>
  71. </Compile>
  72. <EmbeddedResource Include="SectorResizeDialog.resx">
  73. <DependentUpon>SectorResizeDialog.cs</DependentUpon>
  74. </EmbeddedResource>
  75. <Compile Include="Program.cs" />
  76. <Compile Include="Form1.cs" />
  77. <Compile Include="Form1.Designer.cs">
  78. <DependentUpon>Form1.cs</DependentUpon>
  79. </Compile>
  80. <EmbeddedResource Include="Form1.resx">
  81. <DependentUpon>Form1.cs</DependentUpon>
  82. </EmbeddedResource>
  83. <Compile Include="Brush.cs" />
  84. </ItemGroup>
  85. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
  86. </Project>