LoadingScreenForm.Designer.cs 4.0 KB

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  1. namespace Cobble {
  2. partial class LoadingScreenForm {
  3. /// <summary>
  4. /// Required designer variable.
  5. /// </summary>
  6. private System.ComponentModel.IContainer components = null;
  7. /// <summary>
  8. /// Clean up any resources being used.
  9. /// </summary>
  10. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  11. protected override void Dispose(bool disposing) {
  12. if (disposing && (components != null)) {
  13. components.Dispose();
  14. }
  15. base.Dispose(disposing);
  16. }
  17. #region Windows Form Designer generated code
  18. /// <summary>
  19. /// Required method for Designer support - do not modify
  20. /// the contents of this method with the code editor.
  21. /// </summary>
  22. private void InitializeComponent() {
  23. this.label1 = new System.Windows.Forms.Label();
  24. this.label2 = new System.Windows.Forms.Label();
  25. this.label3 = new System.Windows.Forms.Label();
  26. this.progressBar1 = new System.Windows.Forms.ProgressBar();
  27. this.SuspendLayout();
  28. //
  29. // label1
  30. //
  31. this.label1.AutoSize = true;
  32. this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 24F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
  33. this.label1.Location = new System.Drawing.Point(12, 9);
  34. this.label1.Name = "label1";
  35. this.label1.Size = new System.Drawing.Size(118, 37);
  36. this.label1.TabIndex = 0;
  37. this.label1.Text = "Cobble";
  38. //
  39. // label2
  40. //
  41. this.label2.AutoSize = true;
  42. this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
  43. this.label2.Location = new System.Drawing.Point(125, 22);
  44. this.label2.Name = "label2";
  45. this.label2.Size = new System.Drawing.Size(54, 20);
  46. this.label2.TabIndex = 1;
  47. this.label2.Text = "0.1-svn";
  48. //
  49. // label3
  50. //
  51. this.label3.AutoSize = true;
  52. this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
  53. this.label3.Location = new System.Drawing.Point(15, 46);
  54. this.label3.Name = "label3";
  55. this.label3.Size = new System.Drawing.Size(72, 20);
  56. this.label3.TabIndex = 2;
  57. this.label3.Text = "loading...";
  58. //
  59. // progressBar1
  60. //
  61. this.progressBar1.Location = new System.Drawing.Point(12, 97);
  62. this.progressBar1.Name = "progressBar1";
  63. this.progressBar1.Size = new System.Drawing.Size(239, 21);
  64. this.progressBar1.TabIndex = 3;
  65. //
  66. // LoadingScreen
  67. //
  68. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  69. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  70. this.ClientSize = new System.Drawing.Size(263, 130);
  71. this.Controls.Add(this.progressBar1);
  72. this.Controls.Add(this.label3);
  73. this.Controls.Add(this.label2);
  74. this.Controls.Add(this.label1);
  75. this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
  76. this.MaximizeBox = false;
  77. this.MinimizeBox = false;
  78. this.Name = "LoadingScreen";
  79. this.Text = "Cobble - loading...";
  80. this.ResumeLayout(false);
  81. this.PerformLayout();
  82. }
  83. #endregion
  84. private System.Windows.Forms.Label label1;
  85. private System.Windows.Forms.Label label2;
  86. private System.Windows.Forms.Label label3;
  87. private System.Windows.Forms.ProgressBar progressBar1;
  88. }
  89. }