123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- +===============================================================+
- Smokin' Guns LICENSE v1.0
- http://www.smokin-guns.net/
- +===============================================================+
- All files herein excluding binary executables for the game engine
- are provided to you with the following requirements:
- * All content, unless explicitly stated by official or bundled
- documentation is to be only distributed with the project.
- * No file may be relicensed unless described in documentation
- as being under an OSI-approved license that allows such
- relicensing. [1]
- * You may not incur costs for users downloading this package.
- * You may only incur a fee of media cost for burned copies and
- respective shipping cost.
- * You have no right to reverse engineer, copy, disassemble or
- modify bsp files. [2]
- * You have the right to copy, use, modify, distribute, and add
- to the engine code as long as you respect the terms of the GPL
- v2. [3]
- * The bundled installer and zip files will have their md5
- checksum published on the official website to protect users
- from repackaged versions.
- * Do not redistribute any file separate unless there is explicit
- instruction that says you may do so.
- * The official files may be hosted on internet servers but may
- not be tampered with, and must match the md5 checksum. Please
- contribute if you want to add features.
- Copyright Attribution:
- (c) 1999-2005 Id Software
- (c) 2000-2003 Iron Claw Interactive
- (c) 2005-2009 Smokin' Guns Productions
- +===============================================================+
- [1] Public Domain, MIT, BSD typically do, while copyleft (GPL)
- does not.
- [2] Some items may have corresponding .map files available for
- use with a level editor such as Radiant, but each file
- released will have its own accompanying restrictions as
- decided by the author. Creative Commons by-nc-sa applies to
- most but not all raw artwork, so be careful with assuming
- what files are licensed with.
- [3] Engine source is available at:
- http://www.sourceforge.net/projects/smokinguns on SVN.
- [4] Windows build uses custom replacement files to avoid bugs
- introduced by OpenAL sound API merge and new file handling
- method. These files are available in a zip file on
- SourceForge or may be sent by request (sparcdr@users.sf.net).
- Linux/UNIX uses revision 38 only and should not need further
- fixes.
|