Smokin-Guns-1.0 2.4 KB

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  1. +===============================================================+
  2. Smokin' Guns LICENSE v1.0
  3. http://www.smokin-guns.net/
  4. +===============================================================+
  5. All files herein excluding binary executables for the game engine
  6. are provided to you with the following requirements:
  7. * All content, unless explicitly stated by official or bundled
  8. documentation is to be only distributed with the project.
  9. * No file may be relicensed unless described in documentation
  10. as being under an OSI-approved license that allows such
  11. relicensing. [1]
  12. * You may not incur costs for users downloading this package.
  13. * You may only incur a fee of media cost for burned copies and
  14. respective shipping cost.
  15. * You have no right to reverse engineer, copy, disassemble or
  16. modify bsp files. [2]
  17. * You have the right to copy, use, modify, distribute, and add
  18. to the engine code as long as you respect the terms of the GPL
  19. v2. [3]
  20. * The bundled installer and zip files will have their md5
  21. checksum published on the official website to protect users
  22. from repackaged versions.
  23. * Do not redistribute any file separate unless there is explicit
  24. instruction that says you may do so.
  25. * The official files may be hosted on internet servers but may
  26. not be tampered with, and must match the md5 checksum. Please
  27. contribute if you want to add features.
  28. Copyright Attribution:
  29. (c) 1999-2005 Id Software
  30. (c) 2000-2003 Iron Claw Interactive
  31. (c) 2005-2009 Smokin' Guns Productions
  32. +===============================================================+
  33. [1] Public Domain, MIT, BSD typically do, while copyleft (GPL)
  34. does not.
  35. [2] Some items may have corresponding .map files available for
  36. use with a level editor such as Radiant, but each file
  37. released will have its own accompanying restrictions as
  38. decided by the author. Creative Commons by-nc-sa applies to
  39. most but not all raw artwork, so be careful with assuming
  40. what files are licensed with.
  41. [3] Engine source is available at:
  42. http://www.sourceforge.net/projects/smokinguns on SVN.
  43. [4] Windows build uses custom replacement files to avoid bugs
  44. introduced by OpenAL sound API merge and new file handling
  45. method. These files are available in a zip file on
  46. SourceForge or may be sent by request (sparcdr@users.sf.net).
  47. Linux/UNIX uses revision 38 only and should not need further
  48. fixes.