Medal.cs 1.4 KB

1234567891011121314151617181920212223242526272829
  1. using System;
  2. using UnityEngine;
  3. public class Medal {
  4. //public static const ICON_WIDTH:uint = 50;
  5. //public static const ICON_HEIGHT:uint = 50;
  6. public const string DIFFICULTY_EASY = "Easy";
  7. public const string DIFFICULTY_MODERATE = "Moderate";
  8. public const string DIFFICULTY_CHALLENGING = "Challenging";
  9. public const string DIFFICULTY_DIFFICULT = "Difficult";
  10. public const string DIFFICULTY_BRUTAL = "Brutal";
  11. private static string[] DIFFICULTIES = new string[] {DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL};
  12. //public static const DEFAULT_ICON:BitmapData = new DefaultMedalIcon(ICON_WIDTH, ICON_HEIGHT);
  13. // ================================================================================================================
  14. // CONSTRUCTOR ----------------------------------------------------------------------------------------------------
  15. public Medal(Action __successCallback) {
  16. }
  17. // ================================================================================================================
  18. // PUBLIC INTERFACE -----------------------------------------------------------------------------------------------
  19. // ================================================================================================================
  20. // INTERNAL INTERFACE ---------------------------------------------------------------------------------------------
  21. }