Zeh Fernando
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2776f63196
ApplicationChrome: reset any previously set listener that overrides our view UI flags
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5 years ago |
Zeh Fernando
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bae0dd0dbe
ApplicationChrome: removed commented out log lines
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5 years ago |
Zeh Fernando
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852f594f9a
Camera: added a GazeWatcher class to more easily use the camera's position, direction, and object in focus
|
8 years ago |
Zeh Fernando
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b526ad73bb
Overlays: added a status display to check on the device status
|
8 years ago |
Zeh Fernando
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4045985d12
GameObject: added utility components
|
8 years ago |
Zeh Fernando
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c7eb2042da
GameObjectUtils: added new function for typical GameObject methods
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8 years ago |
Zeh Fernando
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37a8a9b602
FPSDisplay: moved to new "overlays" folder
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8 years ago |
Zeh Fernando
|
bedea3947f
MathUtils: added test initial suite
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8 years ago |
Zeh Fernando
|
7fc2337c48
MathUtils: added rangeMod() and listCycleDistance() functions
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8 years ago |
Zeh Fernando
|
8ed91acab3
MathUtils: removed double underlines from parameters
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8 years ago |
Zeh Fernando
|
13e5056c07
Geometry: moved Circle to correct folder
|
8 years ago |
Zeh Fernando
|
a759ae1c4e
Timer: added a new GameLooper time/ticker controller, removed old GameTimer
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8 years ago |
Zeh Fernando
|
484b72d9f3
JSON: Correct treatment of signals in numbers
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8 years ago |
Zeh Fernando
|
36827a1bf6
Generic: added a class template
|
8 years ago |
Zeh Fernando
|
11c76a43b5
Generic: added a new basic ServiceLocator class (not used yet)
|
8 years ago |
Zeh Fernando
|
eaa5ab6500
Generic: updated internal GameObject field calls with Unity 5 equivalents
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8 years ago |
Zeh Fernando
|
6bbd1287c8
ZTween: added rotateFrom() and rotateTo(), and removed old MathUtils.applyLerp() functions
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8 years ago |
Zeh Fernando
|
f3e7a235de
ZTween: using Mathf.LerpUnclamped() and Vector3.LerpUnclamped() for lerping now instead of MathUtils.applyLerp()
|
8 years ago |
Zeh Fernando
|
278759d3f8
ZTween: re-ordered methods
|
8 years ago |
Zeh Fernando
|
186f996b65
Serialization: added JSON tests
|
8 years ago |
Zeh Fernando
|
6fb92a510f
Serialization: revamped JSON classes completely, added new, more structured library
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8 years ago |
Zeh Fernando
|
f1f4da385a
Tracking: added boolean options to track/log events, and updated code to latest version of Unity Analytics
|
8 years ago |
Zeh Fernando
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49f0569276
Navigation: navigation scenes can have integer and object parameters
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8 years ago |
Zeh Fernando
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e2f5fe01e3
Navigation: NavigatorGO becomes NavigatorManager
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8 years ago |
Zeh Fernando
|
1d5bd6f5f1
AutoResizer: more aggressively update the layout while editing
|
8 years ago |
Zeh Fernando
|
35a6caeb85
AutoResizer: added option to flip on X or Y
|
8 years ago |
Zeh Fernando
|
96c6e93aad
ValueList: using a ValueListManager rather than ValueListGO, with qualifiers for auto-selection based on platform/device characteristics
|
8 years ago |
Zeh Fernando
|
07c038351f
ValueList: safer class calls
|
8 years ago |
Zeh Fernando
|
faa6d8783a
Geometry: added a circle shape
|
8 years ago |
Zeh Fernando
|
863a55ee70
MathUtils: added new map and clamp functions for doubles and timespans
|
8 years ago |