Commit History

Autor SHA1 Mensaxe Data
  Smooth-E afa61c9c18 Add a link to the playable demo into the readme. Solves #1 hai 1 ano
  Smooth-E 5a577736f3 Add the readme file and the license hai 1 ano
  Smooth-E 16fb4f9ff7 Add the readme file and the license hai 1 ano
  Smooth-E 40ecc96c47 Update Unity Edtior. Update packages hai 1 ano
  Smooth-E b371cc7522 Change file structure hai 1 ano
  Smooth-E 60ae12d970 Various improvements. hai 1 ano
  Smooth-E 4d3e77c816 Overall code improvements %!s(int64=2) %!d(string=hai) anos
  Smooth-E 52a77d925b Create player's ghost %!s(int64=2) %!d(string=hai) anos
  Smooth-E 49a499aa8a Separate path-following logic from level generation event calls %!s(int64=2) %!d(string=hai) anos
  Smooth-E e5f823c919 Upgrade Unity to 2021.3.16f1 Use prefab variants for pads and orbs %!s(int64=2) %!d(string=hai) anos
  Smooth-E e1dbe65697 Add Orb.cs Restructure assets. Change platform to WebGL %!s(int64=2) %!d(string=hai) anos
  Smooth-E 8ee0d7182c Add scene restarter script. Add player ti the level generation scene. Tweak how ground collision is detected. Fix orbs for Path Maker. %!s(int64=2) %!d(string=hai) anos
  Smooth-E 84ce30019b Implement somewhat good structure spawning %!s(int64=2) %!d(string=hai) anos
  Smooth-E 423724bc5c Somewhat implemented path-making %!s(int64=2) %!d(string=hai) anos
  Smooth-E b5e85f21d3 Improve orbs %!s(int64=2) %!d(string=hai) anos
  Smooth-E ace1522c61 Add orbs and gravity portals %!s(int64=2) %!d(string=hai) anos
  Smooth-E 53649d772e Add jumping and fancy rotation for player. Add camera follow wirth Cinemachine %!s(int64=2) %!d(string=hai) anos
  Smooth-E b276202f7d Make a jumping cube %!s(int64=2) %!d(string=hai) anos
  Smooth-E e073aba4c2 Initial commit %!s(int64=2) %!d(string=hai) anos