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- local state = require "/lib/stateswitcher"
- local suit = require "/lib/suit-master"
- local in_User = {text = ""}
- local in_Domain = {text = ""}
- local in_Port = {text = ""}
- local button1 = "Press me UwU";
- function love.load()
- print("loaded");
- end
- function love.update(dt)
- suit.Label("Username", {align="center"}, 100,65,100,30)
- suit.Input(in_User,100,100,100,30);
- suit.Label("Domain", {align="center"}, 100,165,100,30)
- suit.Input(in_Domain,100,200,100,30);
- suit.Label("Port", {align="center"}, 100,265,100,30)
- suit.Input(in_Port,100,300,100,30);
- if suit.Button(button1,400,300, 100,30).hit then
- button1 = "I <3 relat";
- state.switch("main");
-
- end
- end
- function love.textinput(t)
- suit.textinput(t);
- end
- function love.keypressed(key)
- suit.keypressed(key);
- end
- function love.draw()
- suit.draw();
- end
- function love.update(dt)
- lovelyMoon.event.update(dt)
- end
- function love.draw()
- lovelyMoon.event.draw()
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