expr.h 9.7 KB

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  1. /*
  2. * Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
  3. * Released under the terms of the GNU GPL v2.0.
  4. */
  5. #ifndef EXPR_H
  6. #define EXPR_H
  7. #ifdef __cplusplus
  8. extern "C" {
  9. #endif
  10. #include <assert.h>
  11. #include <stdio.h>
  12. #include "list.h"
  13. #ifndef __cplusplus
  14. #include <stdbool.h>
  15. #endif
  16. struct file {
  17. struct file *next;
  18. struct file *parent;
  19. const char *name;
  20. int lineno;
  21. };
  22. typedef enum tristate {
  23. no, mod, yes
  24. } tristate;
  25. enum expr_type {
  26. E_NONE, E_OR, E_AND, E_NOT,
  27. E_EQUAL, E_UNEQUAL, E_LTH, E_LEQ, E_GTH, E_GEQ,
  28. E_LIST, E_SYMBOL, E_RANGE
  29. };
  30. union expr_data {
  31. struct expr *expr;
  32. struct symbol *sym;
  33. };
  34. struct expr {
  35. enum expr_type type;
  36. union expr_data left, right;
  37. };
  38. #define EXPR_OR(dep1, dep2) (((dep1)>(dep2))?(dep1):(dep2))
  39. #define EXPR_AND(dep1, dep2) (((dep1)<(dep2))?(dep1):(dep2))
  40. #define EXPR_NOT(dep) (2-(dep))
  41. #define expr_list_for_each_sym(l, e, s) \
  42. for (e = (l); e && (s = e->right.sym); e = e->left.expr)
  43. struct expr_value {
  44. struct expr *expr;
  45. tristate tri;
  46. };
  47. struct symbol_value {
  48. void *val;
  49. tristate tri;
  50. };
  51. enum symbol_type {
  52. S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING, S_OTHER
  53. };
  54. /* enum values are used as index to symbol.def[] */
  55. enum {
  56. S_DEF_USER, /* main user value */
  57. S_DEF_AUTO, /* values read from auto.conf */
  58. S_DEF_DEF3, /* Reserved for UI usage */
  59. S_DEF_DEF4, /* Reserved for UI usage */
  60. S_DEF_COUNT
  61. };
  62. /*
  63. * Represents a configuration symbol.
  64. *
  65. * Choices are represented as a special kind of symbol and have the
  66. * SYMBOL_CHOICE bit set in 'flags'.
  67. */
  68. struct symbol {
  69. /* The next symbol in the same bucket in the symbol hash table */
  70. struct symbol *next;
  71. /* The name of the symbol, e.g. "FOO" for 'config FOO' */
  72. char *name;
  73. /* S_BOOLEAN, S_TRISTATE, ... */
  74. enum symbol_type type;
  75. /*
  76. * The calculated value of the symbol. The SYMBOL_VALID bit is set in
  77. * 'flags' when this is up to date. Note that this value might differ
  78. * from the user value set in e.g. a .config file, due to visibility.
  79. */
  80. struct symbol_value curr;
  81. /*
  82. * Values for the symbol provided from outside. def[S_DEF_USER] holds
  83. * the .config value.
  84. */
  85. struct symbol_value def[S_DEF_COUNT];
  86. /*
  87. * An upper bound on the tristate value the user can set for the symbol
  88. * if it is a boolean or tristate. Calculated from prompt dependencies,
  89. * which also inherit dependencies from enclosing menus, choices, and
  90. * ifs. If 'n', the user value will be ignored.
  91. *
  92. * Symbols lacking prompts always have visibility 'n'.
  93. */
  94. tristate visible;
  95. /* SYMBOL_* flags */
  96. int flags;
  97. /* List of properties. See prop_type. */
  98. struct property *prop;
  99. /* Dependencies from enclosing menus, choices, and ifs */
  100. struct expr_value dir_dep;
  101. /* Reverse dependencies through being selected by other symbols */
  102. struct expr_value rev_dep;
  103. /*
  104. * "Weak" reverse dependencies through being implied by other symbols
  105. */
  106. struct expr_value implied;
  107. };
  108. #define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next) if (sym->type != S_OTHER)
  109. #define SYMBOL_CONST 0x0001 /* symbol is const */
  110. #define SYMBOL_CHECK 0x0008 /* used during dependency checking */
  111. #define SYMBOL_CHOICE 0x0010 /* start of a choice block (null name) */
  112. #define SYMBOL_CHOICEVAL 0x0020 /* used as a value in a choice block */
  113. #define SYMBOL_VALID 0x0080 /* set when symbol.curr is calculated */
  114. #define SYMBOL_OPTIONAL 0x0100 /* choice is optional - values can be 'n' */
  115. #define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
  116. #define SYMBOL_CHANGED 0x0400 /* ? */
  117. #define SYMBOL_WRITTEN 0x0800 /* track info to avoid double-write to .config */
  118. #define SYMBOL_NO_WRITE 0x1000 /* Symbol for internal use only; it will not be written */
  119. #define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
  120. #define SYMBOL_WARNED 0x8000 /* warning has been issued */
  121. /* Set when symbol.def[] is used */
  122. #define SYMBOL_DEF 0x10000 /* First bit of SYMBOL_DEF */
  123. #define SYMBOL_DEF_USER 0x10000 /* symbol.def[S_DEF_USER] is valid */
  124. #define SYMBOL_DEF_AUTO 0x20000 /* symbol.def[S_DEF_AUTO] is valid */
  125. #define SYMBOL_DEF3 0x40000 /* symbol.def[S_DEF_3] is valid */
  126. #define SYMBOL_DEF4 0x80000 /* symbol.def[S_DEF_4] is valid */
  127. /* choice values need to be set before calculating this symbol value */
  128. #define SYMBOL_NEED_SET_CHOICE_VALUES 0x100000
  129. /* Set symbol to y if allnoconfig; used for symbols that hide others */
  130. #define SYMBOL_ALLNOCONFIG_Y 0x200000
  131. #define SYMBOL_MAXLENGTH 256
  132. #define SYMBOL_HASHSIZE 9973
  133. /* A property represent the config options that can be associated
  134. * with a config "symbol".
  135. * Sample:
  136. * config FOO
  137. * default y
  138. * prompt "foo prompt"
  139. * select BAR
  140. * config BAZ
  141. * int "BAZ Value"
  142. * range 1..255
  143. *
  144. * Please, also check zconf.y:print_symbol() when modifying the
  145. * list of property types!
  146. */
  147. enum prop_type {
  148. P_UNKNOWN,
  149. P_PROMPT, /* prompt "foo prompt" or "BAZ Value" */
  150. P_COMMENT, /* text associated with a comment */
  151. P_MENU, /* prompt associated with a menu or menuconfig symbol */
  152. P_DEFAULT, /* default y */
  153. P_CHOICE, /* choice value */
  154. P_SELECT, /* select BAR */
  155. P_IMPLY, /* imply BAR */
  156. P_RANGE, /* range 7..100 (for a symbol) */
  157. P_SYMBOL, /* where a symbol is defined */
  158. };
  159. struct property {
  160. struct property *next; /* next property - null if last */
  161. struct symbol *sym; /* the symbol for which the property is associated */
  162. enum prop_type type; /* type of property */
  163. const char *text; /* the prompt value - P_PROMPT, P_MENU, P_COMMENT */
  164. struct expr_value visible;
  165. struct expr *expr; /* the optional conditional part of the property */
  166. struct menu *menu; /* the menu the property are associated with
  167. * valid for: P_SELECT, P_RANGE, P_CHOICE,
  168. * P_PROMPT, P_DEFAULT, P_MENU, P_COMMENT */
  169. struct file *file; /* what file was this property defined */
  170. int lineno; /* what lineno was this property defined */
  171. };
  172. #define for_all_properties(sym, st, tok) \
  173. for (st = sym->prop; st; st = st->next) \
  174. if (st->type == (tok))
  175. #define for_all_defaults(sym, st) for_all_properties(sym, st, P_DEFAULT)
  176. #define for_all_choices(sym, st) for_all_properties(sym, st, P_CHOICE)
  177. #define for_all_prompts(sym, st) \
  178. for (st = sym->prop; st; st = st->next) \
  179. if (st->text)
  180. /*
  181. * Represents a node in the menu tree, as seen in e.g. menuconfig (though used
  182. * for all front ends). Each symbol, menu, etc. defined in the Kconfig files
  183. * gets a node. A symbol defined in multiple locations gets one node at each
  184. * location.
  185. */
  186. struct menu {
  187. /* The next menu node at the same level */
  188. struct menu *next;
  189. /* The parent menu node, corresponding to e.g. a menu or choice */
  190. struct menu *parent;
  191. /* The first child menu node, for e.g. menus and choices */
  192. struct menu *list;
  193. /*
  194. * The symbol associated with the menu node. Choices are implemented as
  195. * a special kind of symbol. NULL for menus, comments, and ifs.
  196. */
  197. struct symbol *sym;
  198. /*
  199. * The prompt associated with the node. This holds the prompt for a
  200. * symbol as well as the text for a menu or comment, along with the
  201. * type (P_PROMPT, P_MENU, etc.)
  202. */
  203. struct property *prompt;
  204. /*
  205. * 'visible if' dependencies. If more than one is given, they will be
  206. * ANDed together.
  207. */
  208. struct expr *visibility;
  209. /*
  210. * Ordinary dependencies from e.g. 'depends on' and 'if', ANDed
  211. * together
  212. */
  213. struct expr *dep;
  214. /* MENU_* flags */
  215. unsigned int flags;
  216. /* Any help text associated with the node */
  217. char *help;
  218. /* The location where the menu node appears in the Kconfig files */
  219. struct file *file;
  220. int lineno;
  221. /* For use by front ends that need to store auxiliary data */
  222. void *data;
  223. };
  224. /*
  225. * Set on a menu node when the corresponding symbol changes state in some way.
  226. * Can be checked by front ends.
  227. */
  228. #define MENU_CHANGED 0x0001
  229. #define MENU_ROOT 0x0002
  230. struct jump_key {
  231. struct list_head entries;
  232. size_t offset;
  233. struct menu *target;
  234. int index;
  235. };
  236. #define JUMP_NB 9
  237. extern struct file *file_list;
  238. extern struct file *current_file;
  239. struct file *lookup_file(const char *name);
  240. extern struct symbol symbol_yes, symbol_no, symbol_mod;
  241. extern struct symbol *modules_sym;
  242. extern struct symbol *sym_defconfig_list;
  243. extern int cdebug;
  244. struct expr *expr_alloc_symbol(struct symbol *sym);
  245. struct expr *expr_alloc_one(enum expr_type type, struct expr *ce);
  246. struct expr *expr_alloc_two(enum expr_type type, struct expr *e1, struct expr *e2);
  247. struct expr *expr_alloc_comp(enum expr_type type, struct symbol *s1, struct symbol *s2);
  248. struct expr *expr_alloc_and(struct expr *e1, struct expr *e2);
  249. struct expr *expr_alloc_or(struct expr *e1, struct expr *e2);
  250. struct expr *expr_copy(const struct expr *org);
  251. void expr_free(struct expr *e);
  252. void expr_eliminate_eq(struct expr **ep1, struct expr **ep2);
  253. tristate expr_calc_value(struct expr *e);
  254. struct expr *expr_trans_bool(struct expr *e);
  255. struct expr *expr_eliminate_dups(struct expr *e);
  256. struct expr *expr_transform(struct expr *e);
  257. int expr_contains_symbol(struct expr *dep, struct symbol *sym);
  258. bool expr_depends_symbol(struct expr *dep, struct symbol *sym);
  259. struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym);
  260. void expr_fprint(struct expr *e, FILE *out);
  261. struct gstr; /* forward */
  262. void expr_gstr_print(struct expr *e, struct gstr *gs);
  263. void expr_gstr_print_revdep(struct expr *e, struct gstr *gs,
  264. tristate pr_type, const char *title);
  265. static inline int expr_is_yes(struct expr *e)
  266. {
  267. return !e || (e->type == E_SYMBOL && e->left.sym == &symbol_yes);
  268. }
  269. static inline int expr_is_no(struct expr *e)
  270. {
  271. return e && (e->type == E_SYMBOL && e->left.sym == &symbol_no);
  272. }
  273. #ifdef __cplusplus
  274. }
  275. #endif
  276. #endif /* EXPR_H */