timerqueue.c 3.3 KB

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  1. /*
  2. * Generic Timer-queue
  3. *
  4. * Manages a simple queue of timers, ordered by expiration time.
  5. * Uses rbtrees for quick list adds and expiration.
  6. *
  7. * NOTE: All of the following functions need to be serialized
  8. * to avoid races. No locking is done by this library code.
  9. *
  10. * This program is free software; you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation; either version 2 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * This program is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with this program; if not, write to the Free Software
  22. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  23. */
  24. #include <linux/bug.h>
  25. #include <linux/timerqueue.h>
  26. #include <linux/rbtree.h>
  27. #include <linux/export.h>
  28. /**
  29. * timerqueue_add - Adds timer to timerqueue.
  30. *
  31. * @head: head of timerqueue
  32. * @node: timer node to be added
  33. *
  34. * Adds the timer node to the timerqueue, sorted by the node's expires
  35. * value. Returns true if the newly added timer is the first expiring timer in
  36. * the queue.
  37. */
  38. bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
  39. {
  40. struct rb_node **p = &head->head.rb_node;
  41. struct rb_node *parent = NULL;
  42. struct timerqueue_node *ptr;
  43. /* Make sure we don't add nodes that are already added */
  44. WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
  45. while (*p) {
  46. parent = *p;
  47. ptr = rb_entry(parent, struct timerqueue_node, node);
  48. if (node->expires < ptr->expires)
  49. p = &(*p)->rb_left;
  50. else
  51. p = &(*p)->rb_right;
  52. }
  53. rb_link_node(&node->node, parent, p);
  54. rb_insert_color(&node->node, &head->head);
  55. if (!head->next || node->expires < head->next->expires) {
  56. head->next = node;
  57. return true;
  58. }
  59. return false;
  60. }
  61. EXPORT_SYMBOL_GPL(timerqueue_add);
  62. /**
  63. * timerqueue_del - Removes a timer from the timerqueue.
  64. *
  65. * @head: head of timerqueue
  66. * @node: timer node to be removed
  67. *
  68. * Removes the timer node from the timerqueue. Returns true if the queue is
  69. * not empty after the remove.
  70. */
  71. bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
  72. {
  73. WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
  74. /* update next pointer */
  75. if (head->next == node) {
  76. struct rb_node *rbn = rb_next(&node->node);
  77. head->next = rb_entry_safe(rbn, struct timerqueue_node, node);
  78. }
  79. rb_erase(&node->node, &head->head);
  80. RB_CLEAR_NODE(&node->node);
  81. return head->next != NULL;
  82. }
  83. EXPORT_SYMBOL_GPL(timerqueue_del);
  84. /**
  85. * timerqueue_iterate_next - Returns the timer after the provided timer
  86. *
  87. * @node: Pointer to a timer.
  88. *
  89. * Provides the timer that is after the given node. This is used, when
  90. * necessary, to iterate through the list of timers in a timer list
  91. * without modifying the list.
  92. */
  93. struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
  94. {
  95. struct rb_node *next;
  96. if (!node)
  97. return NULL;
  98. next = rb_next(&node->node);
  99. if (!next)
  100. return NULL;
  101. return container_of(next, struct timerqueue_node, node);
  102. }
  103. EXPORT_SYMBOL_GPL(timerqueue_iterate_next);