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- /* SPDX-License-Identifier: GPL-2.0 */
- #ifndef UDLFB_H
- #define UDLFB_H
- /*
- * TODO: Propose standard fb.h ioctl for reporting damage,
- * using _IOWR() and one of the existing area structs from fb.h
- * Consider these ioctls deprecated, but they're still used by the
- * DisplayLink X server as yet - need both to be modified in tandem
- * when new ioctl(s) are ready.
- */
- #define DLFB_IOCTL_RETURN_EDID 0xAD
- #define DLFB_IOCTL_REPORT_DAMAGE 0xAA
- struct dloarea {
- int x, y;
- int w, h;
- int x2, y2;
- };
- struct urb_node {
- struct list_head entry;
- struct dlfb_data *dlfb;
- struct urb *urb;
- };
- struct urb_list {
- struct list_head list;
- spinlock_t lock;
- struct semaphore limit_sem;
- int available;
- int count;
- size_t size;
- };
- struct dlfb_data {
- struct usb_device *udev;
- struct fb_info *info;
- struct urb_list urbs;
- char *backing_buffer;
- int fb_count;
- bool virtualized; /* true when physical usb device not present */
- atomic_t usb_active; /* 0 = update virtual buffer, but no usb traffic */
- atomic_t lost_pixels; /* 1 = a render op failed. Need screen refresh */
- char *edid; /* null until we read edid from hw or get from sysfs */
- size_t edid_size;
- int sku_pixel_limit;
- int base16;
- int base8;
- u32 pseudo_palette[256];
- int blank_mode; /*one of FB_BLANK_ */
- struct mutex render_mutex;
- int damage_x;
- int damage_y;
- int damage_x2;
- int damage_y2;
- spinlock_t damage_lock;
- struct work_struct damage_work;
- struct fb_ops ops;
- /* blit-only rendering path metrics, exposed through sysfs */
- atomic_t bytes_rendered; /* raw pixel-bytes driver asked to render */
- atomic_t bytes_identical; /* saved effort with backbuffer comparison */
- atomic_t bytes_sent; /* to usb, after compression including overhead */
- atomic_t cpu_kcycles_used; /* transpired during pixel processing */
- struct fb_var_screeninfo current_mode;
- struct list_head deferred_free;
- };
- #define NR_USB_REQUEST_I2C_SUB_IO 0x02
- #define NR_USB_REQUEST_CHANNEL 0x12
- /* -BULK_SIZE as per usb-skeleton. Can we get full page and avoid overhead? */
- #define BULK_SIZE 512
- #define MAX_TRANSFER (PAGE_SIZE*16 - BULK_SIZE)
- #define WRITES_IN_FLIGHT (4)
- #define MAX_VENDOR_DESCRIPTOR_SIZE 256
- #define GET_URB_TIMEOUT HZ
- #define FREE_URB_TIMEOUT (HZ*2)
- #define BPP 2
- #define MAX_CMD_PIXELS 255
- #define RLX_HEADER_BYTES 7
- #define MIN_RLX_PIX_BYTES 4
- #define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
- #define RLE_HEADER_BYTES 6
- #define MIN_RLE_PIX_BYTES 3
- #define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
- #define RAW_HEADER_BYTES 6
- #define MIN_RAW_PIX_BYTES 2
- #define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
- #define DL_DEFIO_WRITE_DELAY msecs_to_jiffies(HZ <= 300 ? 4 : 10) /* optimal value for 720p video */
- #define DL_DEFIO_WRITE_DISABLE (HZ*60) /* "disable" with long delay */
- /* remove these once align.h patch is taken into kernel */
- #define DL_ALIGN_UP(x, a) ALIGN(x, a)
- #define DL_ALIGN_DOWN(x, a) ALIGN_DOWN(x, a)
- #endif
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