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- /*
- * Copyright 2015 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- */
- /**
- * DOC: Overview
- *
- * The GPU scheduler provides entities which allow userspace to push jobs
- * into software queues which are then scheduled on a hardware run queue.
- * The software queues have a priority among them. The scheduler selects the entities
- * from the run queue using a FIFO. The scheduler provides dependency handling
- * features among jobs. The driver is supposed to provide callback functions for
- * backend operations to the scheduler like submitting a job to hardware run queue,
- * returning the dependencies of a job etc.
- *
- * The organisation of the scheduler is the following:
- *
- * 1. Each hw run queue has one scheduler
- * 2. Each scheduler has multiple run queues with different priorities
- * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
- * 3. Each scheduler run queue has a queue of entities to schedule
- * 4. Entities themselves maintain a queue of jobs that will be scheduled on
- * the hardware.
- *
- * The jobs in a entity are always scheduled in the order that they were pushed.
- */
- #include <linux/kthread.h>
- #include <linux/wait.h>
- #include <linux/sched.h>
- #include <uapi/linux/sched/types.h>
- #include <drm/drmP.h>
- #include <drm/gpu_scheduler.h>
- #include <drm/spsc_queue.h>
- #define CREATE_TRACE_POINTS
- #include "gpu_scheduler_trace.h"
- #define to_drm_sched_job(sched_job) \
- container_of((sched_job), struct drm_sched_job, queue_node)
- static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
- static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
- static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
- /**
- * drm_sched_rq_init - initialize a given run queue struct
- *
- * @rq: scheduler run queue
- *
- * Initializes a scheduler runqueue.
- */
- static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
- struct drm_sched_rq *rq)
- {
- spin_lock_init(&rq->lock);
- INIT_LIST_HEAD(&rq->entities);
- rq->current_entity = NULL;
- rq->sched = sched;
- }
- /**
- * drm_sched_rq_add_entity - add an entity
- *
- * @rq: scheduler run queue
- * @entity: scheduler entity
- *
- * Adds a scheduler entity to the run queue.
- */
- static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
- struct drm_sched_entity *entity)
- {
- if (!list_empty(&entity->list))
- return;
- spin_lock(&rq->lock);
- list_add_tail(&entity->list, &rq->entities);
- spin_unlock(&rq->lock);
- }
- /**
- * drm_sched_rq_remove_entity - remove an entity
- *
- * @rq: scheduler run queue
- * @entity: scheduler entity
- *
- * Removes a scheduler entity from the run queue.
- */
- static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
- struct drm_sched_entity *entity)
- {
- if (list_empty(&entity->list))
- return;
- spin_lock(&rq->lock);
- list_del_init(&entity->list);
- if (rq->current_entity == entity)
- rq->current_entity = NULL;
- spin_unlock(&rq->lock);
- }
- /**
- * drm_sched_rq_select_entity - Select an entity which could provide a job to run
- *
- * @rq: scheduler run queue to check.
- *
- * Try to find a ready entity, returns NULL if none found.
- */
- static struct drm_sched_entity *
- drm_sched_rq_select_entity(struct drm_sched_rq *rq)
- {
- struct drm_sched_entity *entity;
- spin_lock(&rq->lock);
- entity = rq->current_entity;
- if (entity) {
- list_for_each_entry_continue(entity, &rq->entities, list) {
- if (drm_sched_entity_is_ready(entity)) {
- rq->current_entity = entity;
- spin_unlock(&rq->lock);
- return entity;
- }
- }
- }
- list_for_each_entry(entity, &rq->entities, list) {
- if (drm_sched_entity_is_ready(entity)) {
- rq->current_entity = entity;
- spin_unlock(&rq->lock);
- return entity;
- }
- if (entity == rq->current_entity)
- break;
- }
- spin_unlock(&rq->lock);
- return NULL;
- }
- /**
- * drm_sched_entity_init - Init a context entity used by scheduler when
- * submit to HW ring.
- *
- * @entity: scheduler entity to init
- * @rq_list: the list of run queue on which jobs from this
- * entity can be submitted
- * @num_rq_list: number of run queue in rq_list
- * @guilty: atomic_t set to 1 when a job on this queue
- * is found to be guilty causing a timeout
- *
- * Note: the rq_list should have atleast one element to schedule
- * the entity
- *
- * Returns 0 on success or a negative error code on failure.
- */
- int drm_sched_entity_init(struct drm_sched_entity *entity,
- struct drm_sched_rq **rq_list,
- unsigned int num_rq_list,
- atomic_t *guilty)
- {
- if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
- return -EINVAL;
- memset(entity, 0, sizeof(struct drm_sched_entity));
- INIT_LIST_HEAD(&entity->list);
- entity->rq = rq_list[0];
- entity->guilty = guilty;
- entity->last_scheduled = NULL;
- spin_lock_init(&entity->rq_lock);
- spsc_queue_init(&entity->job_queue);
- atomic_set(&entity->fence_seq, 0);
- entity->fence_context = dma_fence_context_alloc(2);
- return 0;
- }
- EXPORT_SYMBOL(drm_sched_entity_init);
- /**
- * drm_sched_entity_is_idle - Check if entity is idle
- *
- * @entity: scheduler entity
- *
- * Returns true if the entity does not have any unscheduled jobs.
- */
- static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
- {
- rmb();
- if (list_empty(&entity->list) ||
- spsc_queue_peek(&entity->job_queue) == NULL)
- return true;
- return false;
- }
- /**
- * drm_sched_entity_is_ready - Check if entity is ready
- *
- * @entity: scheduler entity
- *
- * Return true if entity could provide a job.
- */
- static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
- {
- if (spsc_queue_peek(&entity->job_queue) == NULL)
- return false;
- if (READ_ONCE(entity->dependency))
- return false;
- return true;
- }
- static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
- struct dma_fence_cb *cb)
- {
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
- finish_cb);
- drm_sched_fence_finished(job->s_fence);
- WARN_ON(job->s_fence->parent);
- dma_fence_put(&job->s_fence->finished);
- job->sched->ops->free_job(job);
- }
- /**
- * drm_sched_entity_flush - Flush a context entity
- *
- * @entity: scheduler entity
- * @timeout: time to wait in for Q to become empty in jiffies.
- *
- * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
- * removes the entity from the runqueue and returns an error when the process was killed.
- *
- * Returns the remaining time in jiffies left from the input timeout
- */
- long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
- {
- struct drm_gpu_scheduler *sched;
- struct task_struct *last_user;
- long ret = timeout;
- sched = entity->rq->sched;
- /**
- * The client will not queue more IBs during this fini, consume existing
- * queued IBs or discard them on SIGKILL
- */
- if (current->flags & PF_EXITING) {
- if (timeout)
- ret = wait_event_timeout(
- sched->job_scheduled,
- drm_sched_entity_is_idle(entity),
- timeout);
- } else
- wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
- /* For killed process disable any more IBs enqueue right now */
- last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
- if ((!last_user || last_user == current->group_leader) &&
- (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
- drm_sched_rq_remove_entity(entity->rq, entity);
- return ret;
- }
- EXPORT_SYMBOL(drm_sched_entity_flush);
- /**
- * drm_sched_entity_cleanup - Destroy a context entity
- *
- * @entity: scheduler entity
- *
- * This should be called after @drm_sched_entity_do_release. It goes over the
- * entity and signals all jobs with an error code if the process was killed.
- *
- */
- void drm_sched_entity_fini(struct drm_sched_entity *entity)
- {
- struct drm_gpu_scheduler *sched;
- sched = entity->rq->sched;
- drm_sched_rq_remove_entity(entity->rq, entity);
- /* Consumption of existing IBs wasn't completed. Forcefully
- * remove them here.
- */
- if (spsc_queue_peek(&entity->job_queue)) {
- struct drm_sched_job *job;
- int r;
- /* Park the kernel for a moment to make sure it isn't processing
- * our enity.
- */
- kthread_park(sched->thread);
- kthread_unpark(sched->thread);
- if (entity->dependency) {
- dma_fence_remove_callback(entity->dependency,
- &entity->cb);
- dma_fence_put(entity->dependency);
- entity->dependency = NULL;
- }
- while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
- struct drm_sched_fence *s_fence = job->s_fence;
- drm_sched_fence_scheduled(s_fence);
- dma_fence_set_error(&s_fence->finished, -ESRCH);
- /*
- * When pipe is hanged by older entity, new entity might
- * not even have chance to submit it's first job to HW
- * and so entity->last_scheduled will remain NULL
- */
- if (!entity->last_scheduled) {
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- } else {
- r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
- drm_sched_entity_kill_jobs_cb);
- if (r == -ENOENT)
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- else if (r)
- DRM_ERROR("fence add callback failed (%d)\n", r);
- }
- }
- }
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
- }
- EXPORT_SYMBOL(drm_sched_entity_fini);
- /**
- * drm_sched_entity_fini - Destroy a context entity
- *
- * @entity: scheduler entity
- *
- * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
- */
- void drm_sched_entity_destroy(struct drm_sched_entity *entity)
- {
- drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
- drm_sched_entity_fini(entity);
- }
- EXPORT_SYMBOL(drm_sched_entity_destroy);
- static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
- {
- struct drm_sched_entity *entity =
- container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
- drm_sched_wakeup(entity->rq->sched);
- }
- static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
- {
- struct drm_sched_entity *entity =
- container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
- }
- /**
- * drm_sched_entity_set_rq - Sets the run queue for an entity
- *
- * @entity: scheduler entity
- * @rq: scheduler run queue
- *
- * Sets the run queue for an entity and removes the entity from the previous
- * run queue in which was present.
- */
- void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
- struct drm_sched_rq *rq)
- {
- if (entity->rq == rq)
- return;
- BUG_ON(!rq);
- spin_lock(&entity->rq_lock);
- drm_sched_rq_remove_entity(entity->rq, entity);
- entity->rq = rq;
- drm_sched_rq_add_entity(rq, entity);
- spin_unlock(&entity->rq_lock);
- }
- EXPORT_SYMBOL(drm_sched_entity_set_rq);
- /**
- * drm_sched_dependency_optimized
- *
- * @fence: the dependency fence
- * @entity: the entity which depends on the above fence
- *
- * Returns true if the dependency can be optimized and false otherwise
- */
- bool drm_sched_dependency_optimized(struct dma_fence* fence,
- struct drm_sched_entity *entity)
- {
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct drm_sched_fence *s_fence;
- if (!fence || dma_fence_is_signaled(fence))
- return false;
- if (fence->context == entity->fence_context)
- return true;
- s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched)
- return true;
- return false;
- }
- EXPORT_SYMBOL(drm_sched_dependency_optimized);
- static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
- {
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct dma_fence * fence = entity->dependency;
- struct drm_sched_fence *s_fence;
- if (fence->context == entity->fence_context ||
- fence->context == entity->fence_context + 1) {
- /*
- * Fence is a scheduled/finished fence from a job
- * which belongs to the same entity, we can ignore
- * fences from ourself
- */
- dma_fence_put(entity->dependency);
- return false;
- }
- s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched) {
- /*
- * Fence is from the same scheduler, only need to wait for
- * it to be scheduled
- */
- fence = dma_fence_get(&s_fence->scheduled);
- dma_fence_put(entity->dependency);
- entity->dependency = fence;
- if (!dma_fence_add_callback(fence, &entity->cb,
- drm_sched_entity_clear_dep))
- return true;
- /* Ignore it when it is already scheduled */
- dma_fence_put(fence);
- return false;
- }
- if (!dma_fence_add_callback(entity->dependency, &entity->cb,
- drm_sched_entity_wakeup))
- return true;
- dma_fence_put(entity->dependency);
- return false;
- }
- static struct drm_sched_job *
- drm_sched_entity_pop_job(struct drm_sched_entity *entity)
- {
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct drm_sched_job *sched_job = to_drm_sched_job(
- spsc_queue_peek(&entity->job_queue));
- if (!sched_job)
- return NULL;
- while ((entity->dependency = sched->ops->dependency(sched_job, entity)))
- if (drm_sched_entity_add_dependency_cb(entity))
- return NULL;
- /* skip jobs from entity that marked guilty */
- if (entity->guilty && atomic_read(entity->guilty))
- dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
- spsc_queue_pop(&entity->job_queue);
- return sched_job;
- }
- /**
- * drm_sched_entity_push_job - Submit a job to the entity's job queue
- *
- * @sched_job: job to submit
- * @entity: scheduler entity
- *
- * Note: To guarantee that the order of insertion to queue matches
- * the job's fence sequence number this function should be
- * called with drm_sched_job_init under common lock.
- *
- * Returns 0 for success, negative error code otherwise.
- */
- void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
- struct drm_sched_entity *entity)
- {
- struct drm_gpu_scheduler *sched = sched_job->sched;
- bool first = false;
- trace_drm_sched_job(sched_job, entity);
- WRITE_ONCE(entity->last_user, current->group_leader);
- first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
- /* first job wakes up scheduler */
- if (first) {
- /* Add the entity to the run queue */
- spin_lock(&entity->rq_lock);
- if (!entity->rq) {
- DRM_ERROR("Trying to push to a killed entity\n");
- spin_unlock(&entity->rq_lock);
- return;
- }
- drm_sched_rq_add_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
- drm_sched_wakeup(sched);
- }
- }
- EXPORT_SYMBOL(drm_sched_entity_push_job);
- /* job_finish is called after hw fence signaled
- */
- static void drm_sched_job_finish(struct work_struct *work)
- {
- struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
- finish_work);
- struct drm_gpu_scheduler *sched = s_job->sched;
- /*
- * Canceling the timeout without removing our job from the ring mirror
- * list is safe, as we will only end up in this worker if our jobs
- * finished fence has been signaled. So even if some another worker
- * manages to find this job as the next job in the list, the fence
- * signaled check below will prevent the timeout to be restarted.
- */
- cancel_delayed_work_sync(&s_job->work_tdr);
- spin_lock(&sched->job_list_lock);
- /* queue TDR for next job */
- if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
- !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
- struct drm_sched_job *next = list_next_entry(s_job, node);
- if (!dma_fence_is_signaled(&next->s_fence->finished))
- schedule_delayed_work(&next->work_tdr, sched->timeout);
- }
- /* remove job from ring_mirror_list */
- list_del(&s_job->node);
- spin_unlock(&sched->job_list_lock);
- dma_fence_put(&s_job->s_fence->finished);
- sched->ops->free_job(s_job);
- }
- static void drm_sched_job_finish_cb(struct dma_fence *f,
- struct dma_fence_cb *cb)
- {
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
- finish_cb);
- schedule_work(&job->finish_work);
- }
- static void drm_sched_job_begin(struct drm_sched_job *s_job)
- {
- struct drm_gpu_scheduler *sched = s_job->sched;
- dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
- drm_sched_job_finish_cb);
- spin_lock(&sched->job_list_lock);
- list_add_tail(&s_job->node, &sched->ring_mirror_list);
- if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
- list_first_entry_or_null(&sched->ring_mirror_list,
- struct drm_sched_job, node) == s_job)
- schedule_delayed_work(&s_job->work_tdr, sched->timeout);
- spin_unlock(&sched->job_list_lock);
- }
- static void drm_sched_job_timedout(struct work_struct *work)
- {
- struct drm_sched_job *job = container_of(work, struct drm_sched_job,
- work_tdr.work);
- job->sched->ops->timedout_job(job);
- }
- /**
- * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
- *
- * @sched: scheduler instance
- * @bad: bad scheduler job
- *
- */
- void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
- {
- struct drm_sched_job *s_job;
- struct drm_sched_entity *entity, *tmp;
- int i;
- spin_lock(&sched->job_list_lock);
- list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
- if (s_job->s_fence->parent &&
- dma_fence_remove_callback(s_job->s_fence->parent,
- &s_job->s_fence->cb)) {
- dma_fence_put(s_job->s_fence->parent);
- s_job->s_fence->parent = NULL;
- atomic_dec(&sched->hw_rq_count);
- }
- }
- spin_unlock(&sched->job_list_lock);
- if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
- atomic_inc(&bad->karma);
- /* don't increase @bad's karma if it's from KERNEL RQ,
- * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
- * corrupt but keep in mind that kernel jobs always considered good.
- */
- for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
- struct drm_sched_rq *rq = &sched->sched_rq[i];
- spin_lock(&rq->lock);
- list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
- if (bad->s_fence->scheduled.context == entity->fence_context) {
- if (atomic_read(&bad->karma) > bad->sched->hang_limit)
- if (entity->guilty)
- atomic_set(entity->guilty, 1);
- break;
- }
- }
- spin_unlock(&rq->lock);
- if (&entity->list != &rq->entities)
- break;
- }
- }
- }
- EXPORT_SYMBOL(drm_sched_hw_job_reset);
- /**
- * drm_sched_job_recovery - recover jobs after a reset
- *
- * @sched: scheduler instance
- *
- */
- void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
- {
- struct drm_sched_job *s_job, *tmp;
- bool found_guilty = false;
- int r;
- spin_lock(&sched->job_list_lock);
- s_job = list_first_entry_or_null(&sched->ring_mirror_list,
- struct drm_sched_job, node);
- if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
- schedule_delayed_work(&s_job->work_tdr, sched->timeout);
- list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
- struct drm_sched_fence *s_fence = s_job->s_fence;
- struct dma_fence *fence;
- uint64_t guilty_context;
- if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
- found_guilty = true;
- guilty_context = s_job->s_fence->scheduled.context;
- }
- if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
- dma_fence_set_error(&s_fence->finished, -ECANCELED);
- spin_unlock(&sched->job_list_lock);
- fence = sched->ops->run_job(s_job);
- atomic_inc(&sched->hw_rq_count);
- if (fence) {
- s_fence->parent = dma_fence_get(fence);
- r = dma_fence_add_callback(fence, &s_fence->cb,
- drm_sched_process_job);
- if (r == -ENOENT)
- drm_sched_process_job(fence, &s_fence->cb);
- else if (r)
- DRM_ERROR("fence add callback failed (%d)\n",
- r);
- dma_fence_put(fence);
- } else {
- drm_sched_process_job(NULL, &s_fence->cb);
- }
- spin_lock(&sched->job_list_lock);
- }
- spin_unlock(&sched->job_list_lock);
- }
- EXPORT_SYMBOL(drm_sched_job_recovery);
- /**
- * drm_sched_job_init - init a scheduler job
- *
- * @job: scheduler job to init
- * @entity: scheduler entity to use
- * @owner: job owner for debugging
- *
- * Refer to drm_sched_entity_push_job() documentation
- * for locking considerations.
- *
- * Returns 0 for success, negative error code otherwise.
- */
- int drm_sched_job_init(struct drm_sched_job *job,
- struct drm_sched_entity *entity,
- void *owner)
- {
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- job->sched = sched;
- job->entity = entity;
- job->s_priority = entity->rq - sched->sched_rq;
- job->s_fence = drm_sched_fence_create(entity, owner);
- if (!job->s_fence)
- return -ENOMEM;
- job->id = atomic64_inc_return(&sched->job_id_count);
- INIT_WORK(&job->finish_work, drm_sched_job_finish);
- INIT_LIST_HEAD(&job->node);
- INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
- return 0;
- }
- EXPORT_SYMBOL(drm_sched_job_init);
- /**
- * drm_sched_ready - is the scheduler ready
- *
- * @sched: scheduler instance
- *
- * Return true if we can push more jobs to the hw, otherwise false.
- */
- static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
- {
- return atomic_read(&sched->hw_rq_count) <
- sched->hw_submission_limit;
- }
- /**
- * drm_sched_wakeup - Wake up the scheduler when it is ready
- *
- * @sched: scheduler instance
- *
- */
- static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
- {
- if (drm_sched_ready(sched))
- wake_up_interruptible(&sched->wake_up_worker);
- }
- /**
- * drm_sched_select_entity - Select next entity to process
- *
- * @sched: scheduler instance
- *
- * Returns the entity to process or NULL if none are found.
- */
- static struct drm_sched_entity *
- drm_sched_select_entity(struct drm_gpu_scheduler *sched)
- {
- struct drm_sched_entity *entity;
- int i;
- if (!drm_sched_ready(sched))
- return NULL;
- /* Kernel run queue has higher priority than normal run queue*/
- for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
- entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
- if (entity)
- break;
- }
- return entity;
- }
- /**
- * drm_sched_process_job - process a job
- *
- * @f: fence
- * @cb: fence callbacks
- *
- * Called after job has finished execution.
- */
- static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
- {
- struct drm_sched_fence *s_fence =
- container_of(cb, struct drm_sched_fence, cb);
- struct drm_gpu_scheduler *sched = s_fence->sched;
- dma_fence_get(&s_fence->finished);
- atomic_dec(&sched->hw_rq_count);
- drm_sched_fence_finished(s_fence);
- trace_drm_sched_process_job(s_fence);
- dma_fence_put(&s_fence->finished);
- wake_up_interruptible(&sched->wake_up_worker);
- }
- /**
- * drm_sched_blocked - check if the scheduler is blocked
- *
- * @sched: scheduler instance
- *
- * Returns true if blocked, otherwise false.
- */
- static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
- {
- if (kthread_should_park()) {
- kthread_parkme();
- return true;
- }
- return false;
- }
- /**
- * drm_sched_main - main scheduler thread
- *
- * @param: scheduler instance
- *
- * Returns 0.
- */
- static int drm_sched_main(void *param)
- {
- struct sched_param sparam = {.sched_priority = 1};
- struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
- int r;
- sched_setscheduler(current, SCHED_FIFO, &sparam);
- while (!kthread_should_stop()) {
- struct drm_sched_entity *entity = NULL;
- struct drm_sched_fence *s_fence;
- struct drm_sched_job *sched_job;
- struct dma_fence *fence;
- wait_event_interruptible(sched->wake_up_worker,
- (!drm_sched_blocked(sched) &&
- (entity = drm_sched_select_entity(sched))) ||
- kthread_should_stop());
- if (!entity)
- continue;
- sched_job = drm_sched_entity_pop_job(entity);
- if (!sched_job)
- continue;
- s_fence = sched_job->s_fence;
- atomic_inc(&sched->hw_rq_count);
- drm_sched_job_begin(sched_job);
- fence = sched->ops->run_job(sched_job);
- drm_sched_fence_scheduled(s_fence);
- if (fence) {
- s_fence->parent = dma_fence_get(fence);
- r = dma_fence_add_callback(fence, &s_fence->cb,
- drm_sched_process_job);
- if (r == -ENOENT)
- drm_sched_process_job(fence, &s_fence->cb);
- else if (r)
- DRM_ERROR("fence add callback failed (%d)\n",
- r);
- dma_fence_put(fence);
- } else {
- drm_sched_process_job(NULL, &s_fence->cb);
- }
- wake_up(&sched->job_scheduled);
- }
- return 0;
- }
- /**
- * drm_sched_init - Init a gpu scheduler instance
- *
- * @sched: scheduler instance
- * @ops: backend operations for this scheduler
- * @hw_submission: number of hw submissions that can be in flight
- * @hang_limit: number of times to allow a job to hang before dropping it
- * @timeout: timeout value in jiffies for the scheduler
- * @name: name used for debugging
- *
- * Return 0 on success, otherwise error code.
- */
- int drm_sched_init(struct drm_gpu_scheduler *sched,
- const struct drm_sched_backend_ops *ops,
- unsigned hw_submission,
- unsigned hang_limit,
- long timeout,
- const char *name)
- {
- int i;
- sched->ops = ops;
- sched->hw_submission_limit = hw_submission;
- sched->name = name;
- sched->timeout = timeout;
- sched->hang_limit = hang_limit;
- for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
- drm_sched_rq_init(sched, &sched->sched_rq[i]);
- init_waitqueue_head(&sched->wake_up_worker);
- init_waitqueue_head(&sched->job_scheduled);
- INIT_LIST_HEAD(&sched->ring_mirror_list);
- spin_lock_init(&sched->job_list_lock);
- atomic_set(&sched->hw_rq_count, 0);
- atomic64_set(&sched->job_id_count, 0);
- /* Each scheduler will run on a seperate kernel thread */
- sched->thread = kthread_run(drm_sched_main, sched, sched->name);
- if (IS_ERR(sched->thread)) {
- DRM_ERROR("Failed to create scheduler for %s.\n", name);
- return PTR_ERR(sched->thread);
- }
- return 0;
- }
- EXPORT_SYMBOL(drm_sched_init);
- /**
- * drm_sched_fini - Destroy a gpu scheduler
- *
- * @sched: scheduler instance
- *
- * Tears down and cleans up the scheduler.
- */
- void drm_sched_fini(struct drm_gpu_scheduler *sched)
- {
- if (sched->thread)
- kthread_stop(sched->thread);
- }
- EXPORT_SYMBOL(drm_sched_fini);
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