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- /* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */
- /*
- * User level driver support for input subsystem
- *
- * Heavily based on evdev.c by Vojtech Pavlik
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
- *
- * Changes/Revisions:
- * 0.5 08/13/2015 (David Herrmann <dh.herrmann@gmail.com> &
- * Benjamin Tissoires <benjamin.tissoires@redhat.com>)
- * - add UI_DEV_SETUP ioctl
- * - add UI_ABS_SETUP ioctl
- * - add UI_GET_VERSION ioctl
- * 0.4 01/09/2014 (Benjamin Tissoires <benjamin.tissoires@redhat.com>)
- * - add UI_GET_SYSNAME ioctl
- * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
- * - update ff support for the changes in kernel interface
- * - add UINPUT_VERSION
- * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
- * - added force feedback support
- * - added UI_SET_PHYS
- * 0.1 20/06/2002
- * - first public version
- */
- #ifndef _UAPI__UINPUT_H_
- #define _UAPI__UINPUT_H_
- #include <linux/types.h>
- #include <linux/input.h>
- #define UINPUT_VERSION 5
- #define UINPUT_MAX_NAME_SIZE 80
- struct uinput_ff_upload {
- __u32 request_id;
- __s32 retval;
- struct ff_effect effect;
- struct ff_effect old;
- };
- struct uinput_ff_erase {
- __u32 request_id;
- __s32 retval;
- __u32 effect_id;
- };
- /* ioctl */
- #define UINPUT_IOCTL_BASE 'U'
- #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
- #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
- struct uinput_setup {
- struct input_id id;
- char name[UINPUT_MAX_NAME_SIZE];
- __u32 ff_effects_max;
- };
- /**
- * UI_DEV_SETUP - Set device parameters for setup
- *
- * This ioctl sets parameters for the input device to be created. It
- * supersedes the old "struct uinput_user_dev" method, which wrote this data
- * via write(). To actually set the absolute axes UI_ABS_SETUP should be
- * used.
- *
- * The ioctl takes a "struct uinput_setup" object as argument. The fields of
- * this object are as follows:
- * id: See the description of "struct input_id". This field is
- * copied unchanged into the new device.
- * name: This is used unchanged as name for the new device.
- * ff_effects_max: This limits the maximum numbers of force-feedback effects.
- * See below for a description of FF with uinput.
- *
- * This ioctl can be called multiple times and will overwrite previous values.
- * If this ioctl fails with -EINVAL, it is recommended to use the old
- * "uinput_user_dev" method via write() as a fallback, in case you run on an
- * old kernel that does not support this ioctl.
- *
- * This ioctl may fail with -EINVAL if it is not supported or if you passed
- * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the
- * passed uinput_setup object cannot be read/written.
- * If this call fails, partial data may have already been applied to the
- * internal device.
- */
- #define UI_DEV_SETUP _IOW(UINPUT_IOCTL_BASE, 3, struct uinput_setup)
- struct uinput_abs_setup {
- __u16 code; /* axis code */
- /* __u16 filler; */
- struct input_absinfo absinfo;
- };
- /**
- * UI_ABS_SETUP - Set absolute axis information for the device to setup
- *
- * This ioctl sets one absolute axis information for the input device to be
- * created. It supersedes the old "struct uinput_user_dev" method, which wrote
- * part of this data and the content of UI_DEV_SETUP via write().
- *
- * The ioctl takes a "struct uinput_abs_setup" object as argument. The fields
- * of this object are as follows:
- * code: The corresponding input code associated with this axis
- * (ABS_X, ABS_Y, etc...)
- * absinfo: See "struct input_absinfo" for a description of this field.
- * This field is copied unchanged into the kernel for the
- * specified axis. If the axis is not enabled via
- * UI_SET_ABSBIT, this ioctl will enable it.
- *
- * This ioctl can be called multiple times and will overwrite previous values.
- * If this ioctl fails with -EINVAL, it is recommended to use the old
- * "uinput_user_dev" method via write() as a fallback, in case you run on an
- * old kernel that does not support this ioctl.
- *
- * This ioctl may fail with -EINVAL if it is not supported or if you passed
- * incorrect values, -ENOMEM if the kernel runs out of memory or -EFAULT if the
- * passed uinput_setup object cannot be read/written.
- * If this call fails, partial data may have already been applied to the
- * internal device.
- */
- #define UI_ABS_SETUP _IOW(UINPUT_IOCTL_BASE, 4, struct uinput_abs_setup)
- #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
- #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
- #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
- #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
- #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
- #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
- #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
- #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
- #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
- #define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
- #define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
- #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
- #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
- #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
- #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
- /**
- * UI_GET_SYSNAME - get the sysfs name of the created uinput device
- *
- * @return the sysfs name of the created virtual input device.
- * The complete sysfs path is then /sys/devices/virtual/input/--NAME--
- * Usually, it is in the form "inputN"
- */
- #define UI_GET_SYSNAME(len) _IOC(_IOC_READ, UINPUT_IOCTL_BASE, 44, len)
- /**
- * UI_GET_VERSION - Return version of uinput protocol
- *
- * This writes uinput protocol version implemented by the kernel into
- * the integer pointed to by the ioctl argument. The protocol version
- * is hard-coded in the kernel and is independent of the uinput device.
- */
- #define UI_GET_VERSION _IOR(UINPUT_IOCTL_BASE, 45, unsigned int)
- /*
- * To write a force-feedback-capable driver, the upload_effect
- * and erase_effect callbacks in input_dev must be implemented.
- * The uinput driver will generate a fake input event when one of
- * these callbacks are invoked. The userspace code then uses
- * ioctls to retrieve additional parameters and send the return code.
- * The callback blocks until this return code is sent.
- *
- * The described callback mechanism is only used if ff_effects_max
- * is set.
- *
- * To implement upload_effect():
- * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
- * A request ID will be given in 'value'.
- * 2. Allocate a uinput_ff_upload struct, fill in request_id with
- * the 'value' from the EV_UINPUT event.
- * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
- * uinput_ff_upload struct. It will be filled in with the
- * ff_effects passed to upload_effect().
- * 4. Perform the effect upload, and place a return code back into
- the uinput_ff_upload struct.
- * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
- * uinput_ff_upload_effect struct. This will complete execution
- * of our upload_effect() handler.
- *
- * To implement erase_effect():
- * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
- * A request ID will be given in 'value'.
- * 2. Allocate a uinput_ff_erase struct, fill in request_id with
- * the 'value' from the EV_UINPUT event.
- * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
- * uinput_ff_erase struct. It will be filled in with the
- * effect ID passed to erase_effect().
- * 4. Perform the effect erasure, and place a return code back
- * into the uinput_ff_erase struct.
- * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
- * uinput_ff_erase_effect struct. This will complete execution
- * of our erase_effect() handler.
- */
- /*
- * This is the new event type, used only by uinput.
- * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
- * is the unique request ID. This number was picked
- * arbitrarily, above EV_MAX (since the input system
- * never sees it) but in the range of a 16-bit int.
- */
- #define EV_UINPUT 0x0101
- #define UI_FF_UPLOAD 1
- #define UI_FF_ERASE 2
- struct uinput_user_dev {
- char name[UINPUT_MAX_NAME_SIZE];
- struct input_id id;
- __u32 ff_effects_max;
- __s32 absmax[ABS_CNT];
- __s32 absmin[ABS_CNT];
- __s32 absfuzz[ABS_CNT];
- __s32 absflat[ABS_CNT];
- };
- #endif /* _UAPI__UINPUT_H_ */
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