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- ########################################################################
- # Implement fast SHA-256 with AVX1 instructions. (x86_64)
- #
- # Copyright (C) 2013 Intel Corporation.
- #
- # Authors:
- # James Guilford <james.guilford@intel.com>
- # Kirk Yap <kirk.s.yap@intel.com>
- # Tim Chen <tim.c.chen@linux.intel.com>
- #
- # This software is available to you under a choice of one of two
- # licenses. You may choose to be licensed under the terms of the GNU
- # General Public License (GPL) Version 2, available from the file
- # COPYING in the main directory of this source tree, or the
- # OpenIB.org BSD license below:
- #
- # Redistribution and use in source and binary forms, with or
- # without modification, are permitted provided that the following
- # conditions are met:
- #
- # - Redistributions of source code must retain the above
- # copyright notice, this list of conditions and the following
- # disclaimer.
- #
- # - Redistributions in binary form must reproduce the above
- # copyright notice, this list of conditions and the following
- # disclaimer in the documentation and/or other materials
- # provided with the distribution.
- #
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- # BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- # ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- # SOFTWARE.
- ########################################################################
- #
- # This code is described in an Intel White-Paper:
- # "Fast SHA-256 Implementations on Intel Architecture Processors"
- #
- # To find it, surf to http://www.intel.com/p/en_US/embedded
- # and search for that title.
- #
- ########################################################################
- # This code schedules 1 block at a time, with 4 lanes per block
- ########################################################################
- #ifdef CONFIG_AS_AVX
- #include <linux/linkage.h>
- ## assume buffers not aligned
- #define VMOVDQ vmovdqu
- ################################ Define Macros
- # addm [mem], reg
- # Add reg to mem using reg-mem add and store
- .macro addm p1 p2
- add \p1, \p2
- mov \p2, \p1
- .endm
- .macro MY_ROR p1 p2
- shld $(32-(\p1)), \p2, \p2
- .endm
- ################################
- # COPY_XMM_AND_BSWAP xmm, [mem], byte_flip_mask
- # Load xmm with mem and byte swap each dword
- .macro COPY_XMM_AND_BSWAP p1 p2 p3
- VMOVDQ \p2, \p1
- vpshufb \p3, \p1, \p1
- .endm
- ################################
- X0 = %xmm4
- X1 = %xmm5
- X2 = %xmm6
- X3 = %xmm7
- XTMP0 = %xmm0
- XTMP1 = %xmm1
- XTMP2 = %xmm2
- XTMP3 = %xmm3
- XTMP4 = %xmm8
- XFER = %xmm9
- XTMP5 = %xmm11
- SHUF_00BA = %xmm10 # shuffle xBxA -> 00BA
- SHUF_DC00 = %xmm12 # shuffle xDxC -> DC00
- BYTE_FLIP_MASK = %xmm13
- NUM_BLKS = %rdx # 3rd arg
- INP = %rsi # 2nd arg
- CTX = %rdi # 1st arg
- SRND = %rsi # clobbers INP
- c = %ecx
- d = %r8d
- e = %edx
- TBL = %r12
- a = %eax
- b = %ebx
- f = %r9d
- g = %r10d
- h = %r11d
- y0 = %r13d
- y1 = %r14d
- y2 = %r15d
- _INP_END_SIZE = 8
- _INP_SIZE = 8
- _XFER_SIZE = 16
- _XMM_SAVE_SIZE = 0
- _INP_END = 0
- _INP = _INP_END + _INP_END_SIZE
- _XFER = _INP + _INP_SIZE
- _XMM_SAVE = _XFER + _XFER_SIZE
- STACK_SIZE = _XMM_SAVE + _XMM_SAVE_SIZE
- # rotate_Xs
- # Rotate values of symbols X0...X3
- .macro rotate_Xs
- X_ = X0
- X0 = X1
- X1 = X2
- X2 = X3
- X3 = X_
- .endm
- # ROTATE_ARGS
- # Rotate values of symbols a...h
- .macro ROTATE_ARGS
- TMP_ = h
- h = g
- g = f
- f = e
- e = d
- d = c
- c = b
- b = a
- a = TMP_
- .endm
- .macro FOUR_ROUNDS_AND_SCHED
- ## compute s0 four at a time and s1 two at a time
- ## compute W[-16] + W[-7] 4 at a time
- mov e, y0 # y0 = e
- MY_ROR (25-11), y0 # y0 = e >> (25-11)
- mov a, y1 # y1 = a
- vpalignr $4, X2, X3, XTMP0 # XTMP0 = W[-7]
- MY_ROR (22-13), y1 # y1 = a >> (22-13)
- xor e, y0 # y0 = e ^ (e >> (25-11))
- mov f, y2 # y2 = f
- MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
- xor a, y1 # y1 = a ^ (a >> (22-13)
- xor g, y2 # y2 = f^g
- vpaddd X0, XTMP0, XTMP0 # XTMP0 = W[-7] + W[-16]
- xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
- and e, y2 # y2 = (f^g)&e
- MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
- ## compute s0
- vpalignr $4, X0, X1, XTMP1 # XTMP1 = W[-15]
- xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
- MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
- xor g, y2 # y2 = CH = ((f^g)&e)^g
- MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
- add y0, y2 # y2 = S1 + CH
- add _XFER(%rsp), y2 # y2 = k + w + S1 + CH
- mov a, y0 # y0 = a
- add y2, h # h = h + S1 + CH + k + w
- mov a, y2 # y2 = a
- vpsrld $7, XTMP1, XTMP2
- or c, y0 # y0 = a|c
- add h, d # d = d + h + S1 + CH + k + w
- and c, y2 # y2 = a&c
- vpslld $(32-7), XTMP1, XTMP3
- and b, y0 # y0 = (a|c)&b
- add y1, h # h = h + S1 + CH + k + w + S0
- vpor XTMP2, XTMP3, XTMP3 # XTMP1 = W[-15] MY_ROR 7
- or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
- add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
- ROTATE_ARGS
- mov e, y0 # y0 = e
- mov a, y1 # y1 = a
- MY_ROR (25-11), y0 # y0 = e >> (25-11)
- xor e, y0 # y0 = e ^ (e >> (25-11))
- mov f, y2 # y2 = f
- MY_ROR (22-13), y1 # y1 = a >> (22-13)
- vpsrld $18, XTMP1, XTMP2 #
- xor a, y1 # y1 = a ^ (a >> (22-13)
- MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
- xor g, y2 # y2 = f^g
- vpsrld $3, XTMP1, XTMP4 # XTMP4 = W[-15] >> 3
- MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
- xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
- and e, y2 # y2 = (f^g)&e
- MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
- vpslld $(32-18), XTMP1, XTMP1
- xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
- xor g, y2 # y2 = CH = ((f^g)&e)^g
- vpxor XTMP1, XTMP3, XTMP3 #
- add y0, y2 # y2 = S1 + CH
- add (1*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
- MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
- vpxor XTMP2, XTMP3, XTMP3 # XTMP1 = W[-15] MY_ROR 7 ^ W[-15] MY_ROR
- mov a, y0 # y0 = a
- add y2, h # h = h + S1 + CH + k + w
- mov a, y2 # y2 = a
- vpxor XTMP4, XTMP3, XTMP1 # XTMP1 = s0
- or c, y0 # y0 = a|c
- add h, d # d = d + h + S1 + CH + k + w
- and c, y2 # y2 = a&c
- ## compute low s1
- vpshufd $0b11111010, X3, XTMP2 # XTMP2 = W[-2] {BBAA}
- and b, y0 # y0 = (a|c)&b
- add y1, h # h = h + S1 + CH + k + w + S0
- vpaddd XTMP1, XTMP0, XTMP0 # XTMP0 = W[-16] + W[-7] + s0
- or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
- add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
- ROTATE_ARGS
- mov e, y0 # y0 = e
- mov a, y1 # y1 = a
- MY_ROR (25-11), y0 # y0 = e >> (25-11)
- xor e, y0 # y0 = e ^ (e >> (25-11))
- MY_ROR (22-13), y1 # y1 = a >> (22-13)
- mov f, y2 # y2 = f
- xor a, y1 # y1 = a ^ (a >> (22-13)
- MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
- vpsrld $10, XTMP2, XTMP4 # XTMP4 = W[-2] >> 10 {BBAA}
- xor g, y2 # y2 = f^g
- vpsrlq $19, XTMP2, XTMP3 # XTMP3 = W[-2] MY_ROR 19 {xBxA}
- xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
- and e, y2 # y2 = (f^g)&e
- vpsrlq $17, XTMP2, XTMP2 # XTMP2 = W[-2] MY_ROR 17 {xBxA}
- MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
- xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
- xor g, y2 # y2 = CH = ((f^g)&e)^g
- MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
- vpxor XTMP3, XTMP2, XTMP2 #
- add y0, y2 # y2 = S1 + CH
- MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
- add (2*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
- vpxor XTMP2, XTMP4, XTMP4 # XTMP4 = s1 {xBxA}
- mov a, y0 # y0 = a
- add y2, h # h = h + S1 + CH + k + w
- mov a, y2 # y2 = a
- vpshufb SHUF_00BA, XTMP4, XTMP4 # XTMP4 = s1 {00BA}
- or c, y0 # y0 = a|c
- add h, d # d = d + h + S1 + CH + k + w
- and c, y2 # y2 = a&c
- vpaddd XTMP4, XTMP0, XTMP0 # XTMP0 = {..., ..., W[1], W[0]}
- and b, y0 # y0 = (a|c)&b
- add y1, h # h = h + S1 + CH + k + w + S0
- ## compute high s1
- vpshufd $0b01010000, XTMP0, XTMP2 # XTMP2 = W[-2] {DDCC}
- or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
- add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
- ROTATE_ARGS
- mov e, y0 # y0 = e
- MY_ROR (25-11), y0 # y0 = e >> (25-11)
- mov a, y1 # y1 = a
- MY_ROR (22-13), y1 # y1 = a >> (22-13)
- xor e, y0 # y0 = e ^ (e >> (25-11))
- mov f, y2 # y2 = f
- MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
- vpsrld $10, XTMP2, XTMP5 # XTMP5 = W[-2] >> 10 {DDCC}
- xor a, y1 # y1 = a ^ (a >> (22-13)
- xor g, y2 # y2 = f^g
- vpsrlq $19, XTMP2, XTMP3 # XTMP3 = W[-2] MY_ROR 19 {xDxC}
- xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
- and e, y2 # y2 = (f^g)&e
- MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
- vpsrlq $17, XTMP2, XTMP2 # XTMP2 = W[-2] MY_ROR 17 {xDxC}
- xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
- MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
- xor g, y2 # y2 = CH = ((f^g)&e)^g
- vpxor XTMP3, XTMP2, XTMP2
- MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
- add y0, y2 # y2 = S1 + CH
- add (3*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
- vpxor XTMP2, XTMP5, XTMP5 # XTMP5 = s1 {xDxC}
- mov a, y0 # y0 = a
- add y2, h # h = h + S1 + CH + k + w
- mov a, y2 # y2 = a
- vpshufb SHUF_DC00, XTMP5, XTMP5 # XTMP5 = s1 {DC00}
- or c, y0 # y0 = a|c
- add h, d # d = d + h + S1 + CH + k + w
- and c, y2 # y2 = a&c
- vpaddd XTMP0, XTMP5, X0 # X0 = {W[3], W[2], W[1], W[0]}
- and b, y0 # y0 = (a|c)&b
- add y1, h # h = h + S1 + CH + k + w + S0
- or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
- add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
- ROTATE_ARGS
- rotate_Xs
- .endm
- ## input is [rsp + _XFER + %1 * 4]
- .macro DO_ROUND round
- mov e, y0 # y0 = e
- MY_ROR (25-11), y0 # y0 = e >> (25-11)
- mov a, y1 # y1 = a
- xor e, y0 # y0 = e ^ (e >> (25-11))
- MY_ROR (22-13), y1 # y1 = a >> (22-13)
- mov f, y2 # y2 = f
- xor a, y1 # y1 = a ^ (a >> (22-13)
- MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
- xor g, y2 # y2 = f^g
- xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
- MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
- and e, y2 # y2 = (f^g)&e
- xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
- MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
- xor g, y2 # y2 = CH = ((f^g)&e)^g
- add y0, y2 # y2 = S1 + CH
- MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
- offset = \round * 4 + _XFER #
- add offset(%rsp), y2 # y2 = k + w + S1 + CH
- mov a, y0 # y0 = a
- add y2, h # h = h + S1 + CH + k + w
- mov a, y2 # y2 = a
- or c, y0 # y0 = a|c
- add h, d # d = d + h + S1 + CH + k + w
- and c, y2 # y2 = a&c
- and b, y0 # y0 = (a|c)&b
- add y1, h # h = h + S1 + CH + k + w + S0
- or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
- add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
- ROTATE_ARGS
- .endm
- ########################################################################
- ## void sha256_transform_avx(void *input_data, UINT32 digest[8], UINT64 num_blks)
- ## arg 1 : pointer to digest
- ## arg 2 : pointer to input data
- ## arg 3 : Num blocks
- ########################################################################
- .text
- ENTRY(sha256_transform_avx)
- .align 32
- pushq %rbx
- pushq %r12
- pushq %r13
- pushq %r14
- pushq %r15
- pushq %rbp
- movq %rsp, %rbp
- subq $STACK_SIZE, %rsp # allocate stack space
- and $~15, %rsp # align stack pointer
- shl $6, NUM_BLKS # convert to bytes
- jz done_hash
- add INP, NUM_BLKS # pointer to end of data
- mov NUM_BLKS, _INP_END(%rsp)
- ## load initial digest
- mov 4*0(CTX), a
- mov 4*1(CTX), b
- mov 4*2(CTX), c
- mov 4*3(CTX), d
- mov 4*4(CTX), e
- mov 4*5(CTX), f
- mov 4*6(CTX), g
- mov 4*7(CTX), h
- vmovdqa PSHUFFLE_BYTE_FLIP_MASK(%rip), BYTE_FLIP_MASK
- vmovdqa _SHUF_00BA(%rip), SHUF_00BA
- vmovdqa _SHUF_DC00(%rip), SHUF_DC00
- loop0:
- lea K256(%rip), TBL
- ## byte swap first 16 dwords
- COPY_XMM_AND_BSWAP X0, 0*16(INP), BYTE_FLIP_MASK
- COPY_XMM_AND_BSWAP X1, 1*16(INP), BYTE_FLIP_MASK
- COPY_XMM_AND_BSWAP X2, 2*16(INP), BYTE_FLIP_MASK
- COPY_XMM_AND_BSWAP X3, 3*16(INP), BYTE_FLIP_MASK
- mov INP, _INP(%rsp)
- ## schedule 48 input dwords, by doing 3 rounds of 16 each
- mov $3, SRND
- .align 16
- loop1:
- vpaddd (TBL), X0, XFER
- vmovdqa XFER, _XFER(%rsp)
- FOUR_ROUNDS_AND_SCHED
- vpaddd 1*16(TBL), X0, XFER
- vmovdqa XFER, _XFER(%rsp)
- FOUR_ROUNDS_AND_SCHED
- vpaddd 2*16(TBL), X0, XFER
- vmovdqa XFER, _XFER(%rsp)
- FOUR_ROUNDS_AND_SCHED
- vpaddd 3*16(TBL), X0, XFER
- vmovdqa XFER, _XFER(%rsp)
- add $4*16, TBL
- FOUR_ROUNDS_AND_SCHED
- sub $1, SRND
- jne loop1
- mov $2, SRND
- loop2:
- vpaddd (TBL), X0, XFER
- vmovdqa XFER, _XFER(%rsp)
- DO_ROUND 0
- DO_ROUND 1
- DO_ROUND 2
- DO_ROUND 3
- vpaddd 1*16(TBL), X1, XFER
- vmovdqa XFER, _XFER(%rsp)
- add $2*16, TBL
- DO_ROUND 0
- DO_ROUND 1
- DO_ROUND 2
- DO_ROUND 3
- vmovdqa X2, X0
- vmovdqa X3, X1
- sub $1, SRND
- jne loop2
- addm (4*0)(CTX),a
- addm (4*1)(CTX),b
- addm (4*2)(CTX),c
- addm (4*3)(CTX),d
- addm (4*4)(CTX),e
- addm (4*5)(CTX),f
- addm (4*6)(CTX),g
- addm (4*7)(CTX),h
- mov _INP(%rsp), INP
- add $64, INP
- cmp _INP_END(%rsp), INP
- jne loop0
- done_hash:
- mov %rbp, %rsp
- popq %rbp
- popq %r15
- popq %r14
- popq %r13
- popq %r12
- popq %rbx
- ret
- ENDPROC(sha256_transform_avx)
- .section .rodata.cst256.K256, "aM", @progbits, 256
- .align 64
- K256:
- .long 0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5
- .long 0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5
- .long 0xd807aa98,0x12835b01,0x243185be,0x550c7dc3
- .long 0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174
- .long 0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc
- .long 0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da
- .long 0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7
- .long 0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967
- .long 0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13
- .long 0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85
- .long 0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3
- .long 0xd192e819,0xd6990624,0xf40e3585,0x106aa070
- .long 0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5
- .long 0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3
- .long 0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208
- .long 0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2
- .section .rodata.cst16.PSHUFFLE_BYTE_FLIP_MASK, "aM", @progbits, 16
- .align 16
- PSHUFFLE_BYTE_FLIP_MASK:
- .octa 0x0c0d0e0f08090a0b0405060700010203
- .section .rodata.cst16._SHUF_00BA, "aM", @progbits, 16
- .align 16
- # shuffle xBxA -> 00BA
- _SHUF_00BA:
- .octa 0xFFFFFFFFFFFFFFFF0b0a090803020100
- .section .rodata.cst16._SHUF_DC00, "aM", @progbits, 16
- .align 16
- # shuffle xDxC -> DC00
- _SHUF_DC00:
- .octa 0x0b0a090803020100FFFFFFFFFFFFFFFF
- #endif
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