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- // SPDX-License-Identifier: GPL-2.0
- /*
- * Network checksum routines
- *
- * Copyright (C) 1999, 2003 Hewlett-Packard Co
- * Stephane Eranian <eranian@hpl.hp.com>
- *
- * Most of the code coming from arch/alpha/lib/checksum.c
- *
- * This file contains network checksum routines that are better done
- * in an architecture-specific manner due to speed..
- */
- #include <linux/module.h>
- #include <linux/string.h>
- #include <asm/byteorder.h>
- static inline unsigned short
- from64to16 (unsigned long x)
- {
- /* add up 32-bit words for 33 bits */
- x = (x & 0xffffffff) + (x >> 32);
- /* add up 16-bit and 17-bit words for 17+c bits */
- x = (x & 0xffff) + (x >> 16);
- /* add up 16-bit and 2-bit for 16+c bit */
- x = (x & 0xffff) + (x >> 16);
- /* add up carry.. */
- x = (x & 0xffff) + (x >> 16);
- return x;
- }
- /*
- * computes the checksum of the TCP/UDP pseudo-header
- * returns a 16-bit checksum, already complemented.
- */
- __sum16
- csum_tcpudp_magic(__be32 saddr, __be32 daddr, __u32 len,
- __u8 proto, __wsum sum)
- {
- return (__force __sum16)~from64to16(
- (__force u64)saddr + (__force u64)daddr +
- (__force u64)sum + ((len + proto) << 8));
- }
- EXPORT_SYMBOL(csum_tcpudp_magic);
- __wsum
- csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len,
- __u8 proto, __wsum sum)
- {
- unsigned long result;
- result = (__force u64)saddr + (__force u64)daddr +
- (__force u64)sum + ((len + proto) << 8);
- /* Fold down to 32-bits so we don't lose in the typedef-less network stack. */
- /* 64 to 33 */
- result = (result & 0xffffffff) + (result >> 32);
- /* 33 to 32 */
- result = (result & 0xffffffff) + (result >> 32);
- return (__force __wsum)result;
- }
- EXPORT_SYMBOL(csum_tcpudp_nofold);
- extern unsigned long do_csum (const unsigned char *, long);
- /*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 32-bit boundary
- */
- __wsum csum_partial(const void *buff, int len, __wsum sum)
- {
- u64 result = do_csum(buff, len);
- /* add in old sum, and carry.. */
- result += (__force u32)sum;
- /* 32+c bits -> 32 bits */
- result = (result & 0xffffffff) + (result >> 32);
- return (__force __wsum)result;
- }
- EXPORT_SYMBOL(csum_partial);
- /*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
- __sum16 ip_compute_csum (const void *buff, int len)
- {
- return (__force __sum16)~do_csum(buff,len);
- }
- EXPORT_SYMBOL(ip_compute_csum);
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