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- -- Green Slimes by TomasJLuis & TenPlus1
- -- sounds
- local green_sounds = {
- damage = 'slimes_damage',
- death = 'slimes_death',
- jump = 'slimes_jump',
- attack = 'slimes_attack',
- }
- local cloud_textures = {'fantasy_cloud_puff_sides.png', 'fantasy_cloud_puff_sides.png', 'fantasy_cloud_puff_sides.png', 'fantasy_cloud_puff_sides.png', 'fantasy_cloud_puff_front.png', 'fantasy_cloud_puff_sides.png'}
- mobs:register_mob('fantasy_mobs:cloudsmall', {
- type = 'monster',
- hp_min = 1, hp_max = 2,
- collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
- visual = 'cube',
- visual_size = {x = 0.5, y = 0.5},
- textures = { cloud_textures },
- blood_texture = 'fantasy_cloud_puff_blood.png',
- makes_footstep_sound = false,
- sounds = green_sounds,
- attack_type = 'dogfight',
- damage = 4,
- damage_max = 8,
- damage_chance = 400,
- passive = false,
- walk_velocity = 2,
- run_velocity = 2,
- walk_chance = 0,
- jump_chance = 30,
- jump_height = 6,
- armor = 100,
- view_range = 15,
- drops = {
- {name = 'epic:float_crystal', chance = 16, min = 0, max = 1},
- {name = 'illuminati:cone_off', chance = 100, min = 0, max = 1},
- {name = 'illuminati:core_off', chance = 100, min = 0, max = 1},
- },
- drawtype = 'front',
- water_damage = 0,
- lava_damage = 10,
- light_damage = 0,
- })
- mobs:register_mob('fantasy_mobs:cloudmedium', {
- type = 'monster',
- hp_min = 3, hp_max = 4,
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
- visual = 'cube',
- visual_size = {x = 1, y = 1},
- textures = { cloud_textures },
- blood_texture = 'fantasy_cloud_puff_blood.png',
- makes_footstep_sound = false,
- sounds = green_sounds,
- attack_type = 'dogfight',
- damage = 10,
- passive = false,
- walk_velocity = 2,
- run_velocity = 2,
- walk_chance = 0,
- jump_chance = 30,
- jump_height = 6,
- armor = 100,
- view_range = 15,
- on_die = function(self, pos)
- local num = math.random(2, 4)
- for i=1,num do
- minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, 'fantasy_mobs:cloudsmall')
- end
- end,
- drawtype = 'front',
- water_damage = 0,
- lava_damage = 10,
- light_damage = 0,
- })
- mobs:register_mob('fantasy_mobs:cloudbig', {
- type = 'monster',
- hp_min = 5, hp_max = 6,
- collisionbox = {-1, -1, -1, 1, 1, 1},
- visual = 'cube',
- visual_size = {x = 2, y = 2},
- textures = { cloud_textures },
- blood_texture = 'fantasy_cloud_puff_blood.png',
- makes_footstep_sound = false,
- sounds = green_sounds,
- attack_type = 'dogfight',
- attacks_monsters = true,
- damage = 15,
- passive = false,
- walk_velocity = 2,
- run_velocity = 2,
- walk_chance = 0,
- jump_chance = 30,
- jump_height = 6,
- armor = 100,
- view_range = 15,
- on_die = function(self, pos)
- local num = math.random(1, 2)
- for i=1,num do
- minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, 'fantasy_mobs:cloudmedium')
- end
- end,
- drawtype = 'front',
- water_damage = 0,
- lava_damage = 10,
- light_damage = 0,
- })
- mobs:spawn({
- name = 'fantasy_mobs:cloudbig',
- nodes = {'default:water_source', 'default:water_flowing'},
- min_height = 300,
- max_height = 1000,
- interval = 60,
- chance = 2500,
- active_object_count = 4,
- })
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