- " Language: OpenGL Shading Language
- " Maintainer: Gregory Anders <greg@gpanders.com>
- " Last Modified: 2024 Jul 21
- " Upstream: https://github.com/tikhomirov/vim-glsl
- if exists('b:did_indent')
- finish
- endif
- let b:did_indent = 1
- setlocal autoindent cindent
- setlocal cinoptions&
- let b:undo_indent = 'setl ai< ci< cino<'
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